TikkchikFenTikktikk
First Post
Has anyone here tried splicing Ars Magica's (the 5th, latest edition's) magic spell and item creation rules into 4E as a replacement or addition to the ritual system?
I ask, because I was feeling a little mopey about the loss of rituals in Essentials, and pondering what felt like lack of support for them pre-Essentials.
Then I noticed that my FLGS inexplicably had Ars Magica 5th Edition books in stock. I went to Atlas Games's web site and saw they have quietly been putting out books at a steady stream since the edition launched back in late 2004. They have just reprinted some early books too.
I remembered playing ARM5 more than 3.x for a year or so. The overall system just wasn't my thing, but the magic creation rules were amazing. Too fiddly and knob twisting for me personally, but for the gamer who really wants to personalize and craft it could be the best thing ever.
Thoughts?
I ask, because I was feeling a little mopey about the loss of rituals in Essentials, and pondering what felt like lack of support for them pre-Essentials.
Then I noticed that my FLGS inexplicably had Ars Magica 5th Edition books in stock. I went to Atlas Games's web site and saw they have quietly been putting out books at a steady stream since the edition launched back in late 2004. They have just reprinted some early books too.
I remembered playing ARM5 more than 3.x for a year or so. The overall system just wasn't my thing, but the magic creation rules were amazing. Too fiddly and knob twisting for me personally, but for the gamer who really wants to personalize and craft it could be the best thing ever.
Thoughts?