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<blockquote data-quote="Scrollreader" data-source="post: 4137214" data-attributes="member: 62761"><p>Actually, I think the best game for the new rules, to stick to them as closely as possible, would be turned based, like as already mentioned, Final Fantasy Tatics style. it has a grid, allows movement abilities to be useful, and from what we've heard, it's likely a character won't have /that/ many powers to keep track of the fiddly bits for.</p><p> I know I'd buy it in a heartbeat, but I don't know how big the market really is for those kinds of games. I haven't seen the market exactly flooded with them. (I'm a big Turn Based Tactical fan. Gimme more FFT and more XCOM, damnit)</p></blockquote><p></p>
[QUOTE="Scrollreader, post: 4137214, member: 62761"] Actually, I think the best game for the new rules, to stick to them as closely as possible, would be turned based, like as already mentioned, Final Fantasy Tatics style. it has a grid, allows movement abilities to be useful, and from what we've heard, it's likely a character won't have /that/ many powers to keep track of the fiddly bits for. I know I'd buy it in a heartbeat, but I don't know how big the market really is for those kinds of games. I haven't seen the market exactly flooded with them. (I'm a big Turn Based Tactical fan. Gimme more FFT and more XCOM, damnit) [/QUOTE]
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