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General Tabletop Discussion
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4e and Hybrid Classes
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<blockquote data-quote="Zsig" data-source="post: 4559198" data-attributes="member: 56809"><p>I agree with that, in fact, I'm not sure there's anything to agree there, it's pretty much a fact.</p><p></p><p>That being said, I could see 2 possible ways for how an hybrid class could exist/work.</p><p></p><p>The first one would be a class with "all-in-one" class features/at-wills which would obviously make the class either too good, or too crappy (since there would be the need to balance).</p><p></p><p>The second one would be inserting the multiple class features into builds, for instance a Defender/Striker hybrid would look like this:</p><p></p><p>Build A: Defender Feature</p><p>Build B: Striker Feature</p><p></p><p>That means that the class is indeed an hybrid, but the character playing one is not, since he'll have to choose from one of the builds, which sets his role.</p><p></p><p>This approach is not that good then, since it'd work somewhat like the Ranger and his builds. You can't, for example, make an Archer Ranger and later "multiclass into ranger" to get an animal companion.</p><p></p><p></p><p>Now, if we look at the approach they seem to be taking, spreading it throughout classes, you could be a Controller (ie. Druid) and then later take the Paragon Multiclass into the Defender (ie. Warden) and with the options presented on Martial Power we've seen it's quite possible to achieve some good results (it is possible now for any given class Paragon Multiclassed into Fighter to get Combat Superiority for instance), so who's to say for example a Druid paragon mc into Warden wouldn't be able to get some nasty shapeshifting abilities? </p><p></p><p>(PS: Disregard the speculations above, just consider it as a ways for me to illustrate my point)</p></blockquote><p></p>
[QUOTE="Zsig, post: 4559198, member: 56809"] I agree with that, in fact, I'm not sure there's anything to agree there, it's pretty much a fact. That being said, I could see 2 possible ways for how an hybrid class could exist/work. The first one would be a class with "all-in-one" class features/at-wills which would obviously make the class either too good, or too crappy (since there would be the need to balance). The second one would be inserting the multiple class features into builds, for instance a Defender/Striker hybrid would look like this: Build A: Defender Feature Build B: Striker Feature That means that the class is indeed an hybrid, but the character playing one is not, since he'll have to choose from one of the builds, which sets his role. This approach is not that good then, since it'd work somewhat like the Ranger and his builds. You can't, for example, make an Archer Ranger and later "multiclass into ranger" to get an animal companion. Now, if we look at the approach they seem to be taking, spreading it throughout classes, you could be a Controller (ie. Druid) and then later take the Paragon Multiclass into the Defender (ie. Warden) and with the options presented on Martial Power we've seen it's quite possible to achieve some good results (it is possible now for any given class Paragon Multiclassed into Fighter to get Combat Superiority for instance), so who's to say for example a Druid paragon mc into Warden wouldn't be able to get some nasty shapeshifting abilities? (PS: Disregard the speculations above, just consider it as a ways for me to illustrate my point) [/QUOTE]
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