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4E and Level Advancement
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<blockquote data-quote="Mathew_Freeman" data-source="post: 4537245" data-attributes="member: 1846"><p>I'm currently running the H modules for 4e, and the party have hit 3rd level after about 10 sessions of play (we play only for 3 hours every two weeks, so it's kind of slow going). They've still got a bit of a way to go in KotS, so I'm considering making some of the encounters a bit harder to compensate. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>In the other campaign that I'm playing in, rather than running, we've agreed on fast advancement (ie increased xp) as this is still very much early days for 4e and us. Once we've played through a campaign at fast advancement, we should hopefully get a sense of where our favourite areas are, and then we can focus more on those areas in future games.</p><p></p><p>I see what you're saying when you're talking about a "waste of potential", but for me it's an explosion of potential. With quicker progression, I can try out a range of characters at all levels relatively easily.</p></blockquote><p></p>
[QUOTE="Mathew_Freeman, post: 4537245, member: 1846"] I'm currently running the H modules for 4e, and the party have hit 3rd level after about 10 sessions of play (we play only for 3 hours every two weeks, so it's kind of slow going). They've still got a bit of a way to go in KotS, so I'm considering making some of the encounters a bit harder to compensate. :) In the other campaign that I'm playing in, rather than running, we've agreed on fast advancement (ie increased xp) as this is still very much early days for 4e and us. Once we've played through a campaign at fast advancement, we should hopefully get a sense of where our favourite areas are, and then we can focus more on those areas in future games. I see what you're saying when you're talking about a "waste of potential", but for me it's an explosion of potential. With quicker progression, I can try out a range of characters at all levels relatively easily. [/QUOTE]
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