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Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4e and Multiclassing
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<blockquote data-quote="Sadrik" data-source="post: 3748026" data-attributes="member: 14506"><p>I agree, this may be ok. Because just like feats/abilities in 3rd ed. the overall number you get is tied to your overall character level I think this will be too- ie not tied to class level.</p><p></p><p>They also said that feats will be around but will not be a combat ability. Abilities will be combat abilities and feats will be feats. It was something in regards to which feats were selected can vastly change a monsters fighting potential- IIRC.</p><p></p><p>Going with a character who is F4/W4/C2 (M7/A7/D6) instead of F5/W5 (M7/A7). When the character gains 1 level they separate- because note that all of the 4/4/2 levels are even and the other ones are odd. A couple of examples:</p><p>4/4/3 (7/7/7)</p><p>6/5 (8/8)</p><p>4/4/4 (8/8/8)</p><p>6/6 (9/9)</p><p></p><p>And to reiterate a point, a 4th level wizard can only select powers of up to what a 4th level character can select but his caster level would be 7 or whatever it was. IMO I would rather have a 10th level wizard using much higher level powers with his caster level of 10. the next best option would be a character split by 2 classes maybe (guessing here) going fighter 2/wizard 8- because then you would be able to use up to 8th level arcane powers and have a caster level of 9, then you would still have up to second level martial powers with a caster level of 6.</p></blockquote><p></p>
[QUOTE="Sadrik, post: 3748026, member: 14506"] I agree, this may be ok. Because just like feats/abilities in 3rd ed. the overall number you get is tied to your overall character level I think this will be too- ie not tied to class level. They also said that feats will be around but will not be a combat ability. Abilities will be combat abilities and feats will be feats. It was something in regards to which feats were selected can vastly change a monsters fighting potential- IIRC. Going with a character who is F4/W4/C2 (M7/A7/D6) instead of F5/W5 (M7/A7). When the character gains 1 level they separate- because note that all of the 4/4/2 levels are even and the other ones are odd. A couple of examples: 4/4/3 (7/7/7) 6/5 (8/8) 4/4/4 (8/8/8) 6/6 (9/9) And to reiterate a point, a 4th level wizard can only select powers of up to what a 4th level character can select but his caster level would be 7 or whatever it was. IMO I would rather have a 10th level wizard using much higher level powers with his caster level of 10. the next best option would be a character split by 2 classes maybe (guessing here) going fighter 2/wizard 8- because then you would be able to use up to 8th level arcane powers and have a caster level of 9, then you would still have up to second level martial powers with a caster level of 6. [/QUOTE]
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