Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
4E and "Old School Gaming" (and why they aren't mutually exclusive"
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mercurius" data-source="post: 4534080" data-attributes="member: 59082"><p>Damn, evidently my "token" ran out (whatever that is) and I lost my multi-quote response. Oh well, I'm not one to try to re-create the wheel...Anyways, I really like Irda Ranger's response so I'll respond to that:</p><p></p><p></p><p></p><p>Well said, and I agree to all the above.</p><p></p><p></p><p></p><p>Well, I am just starting my first 4E campaign, so we'll see how I feel after a few sessions, but my sense is that 4E "corrected" a lot of what I didn't like about 3E--which I liked better than 2E and 1E--and with some of its own tricks added to mix.</p><p></p><p></p><p></p><p>I actually agree with this, for the most part. This brings out another spectrum of game preference: simple to complex. The complexity-junkies loved 3E, because it enabled all sorts of options, while still resting on a nice core mechanic (2E was equally complex, if not more so, but without the core mechanic that allowed for greater complexity without getting lost in a ton of "Rules & Options"). The "new twists and complexities" aren't inherently wrong, imo, but indicate of a certain style of play. </p><p></p><p>So every gamer, in my opinion, exists along a spectrum of complexity preference, from OD&D to BECMI to 1E to 2E to 3E. Where does 4E lie? I think between BECMI and 1E (or maybe between 1E and 2E) which is why like it. But, as I said, I would also be open to a hybrid of OD&D's simplicity and improvisational style and 4E's core mechanic and fun gimmicks (I like the Powers system, as well as Defenses, for example, but am not as much into all the complexities of combat and anything that requires miniatures; I like miniatures, I just don't want to NEED them).</p><p></p><p>As for your last sentence, you're probably right. Of course you could also say the contrary: start with 4E and strip out any unwanted parts and, voila, there it is. I'm going to start with 4E and see how I (we) like it, play the learn-as-we-go game, and see if anything gets in the way. We'll play what we want to play; it might come down to me making my own version of "Basic 4E." We'll see.</p></blockquote><p></p>
[QUOTE="Mercurius, post: 4534080, member: 59082"] Damn, evidently my "token" ran out (whatever that is) and I lost my multi-quote response. Oh well, I'm not one to try to re-create the wheel...Anyways, I really like Irda Ranger's response so I'll respond to that: Well said, and I agree to all the above. Well, I am just starting my first 4E campaign, so we'll see how I feel after a few sessions, but my sense is that 4E "corrected" a lot of what I didn't like about 3E--which I liked better than 2E and 1E--and with some of its own tricks added to mix. I actually agree with this, for the most part. This brings out another spectrum of game preference: simple to complex. The complexity-junkies loved 3E, because it enabled all sorts of options, while still resting on a nice core mechanic (2E was equally complex, if not more so, but without the core mechanic that allowed for greater complexity without getting lost in a ton of "Rules & Options"). The "new twists and complexities" aren't inherently wrong, imo, but indicate of a certain style of play. So every gamer, in my opinion, exists along a spectrum of complexity preference, from OD&D to BECMI to 1E to 2E to 3E. Where does 4E lie? I think between BECMI and 1E (or maybe between 1E and 2E) which is why like it. But, as I said, I would also be open to a hybrid of OD&D's simplicity and improvisational style and 4E's core mechanic and fun gimmicks (I like the Powers system, as well as Defenses, for example, but am not as much into all the complexities of combat and anything that requires miniatures; I like miniatures, I just don't want to NEED them). As for your last sentence, you're probably right. Of course you could also say the contrary: start with 4E and strip out any unwanted parts and, voila, there it is. I'm going to start with 4E and see how I (we) like it, play the learn-as-we-go game, and see if anything gets in the way. We'll play what we want to play; it might come down to me making my own version of "Basic 4E." We'll see. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
4E and "Old School Gaming" (and why they aren't mutually exclusive"
Top