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<blockquote data-quote="I'm A Banana" data-source="post: 5156788" data-attributes="member: 2067"><p>I also think it's fair to say that the power itself is too powerful for anybody to have, monsters included. Clearly, the power, working as-intended, diminished the fighter's fun. And I'd favor folks havin' fun over rules adherence any day. If someone ain't having fun, it's not working like it should, even if it's working as intended. It'd be acceptable to nerf them by making it recharge or 1/encounter, or whatever, I think. </p><p></p><p>I frequently err on the side of "letting butt be kicked."</p><p></p><p>The power I made up is, plausibly, the same power they're using, just with the information for PC's in place (while the monster version omitted certain information that wasn't pertinent -- DM's didn't have to know that the dude needed a feat for the power, or that it only worked on humanoids, or that it was a daily power that granted an at-will attack rather than an actual at-will minor action power, since none of that was directly relevant in combat). </p><p></p><p>Personally, I'm okay with either nerfing the monster power (which seems crazy potent even for monsters -- even 2 or 3 of these guys could probably shut down a party fairly easily), or giving the PC's a way to get at the ability.</p><p></p><p>It's also worth mentioning that the monsters that get this are "elites," and so count as "2 monsters," or 2 PC's. I'd consider only allowing it to <em>gestalt</em> characters, or something similar, as well.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 5156788, member: 2067"] I also think it's fair to say that the power itself is too powerful for anybody to have, monsters included. Clearly, the power, working as-intended, diminished the fighter's fun. And I'd favor folks havin' fun over rules adherence any day. If someone ain't having fun, it's not working like it should, even if it's working as intended. It'd be acceptable to nerf them by making it recharge or 1/encounter, or whatever, I think. I frequently err on the side of "letting butt be kicked." The power I made up is, plausibly, the same power they're using, just with the information for PC's in place (while the monster version omitted certain information that wasn't pertinent -- DM's didn't have to know that the dude needed a feat for the power, or that it only worked on humanoids, or that it was a daily power that granted an at-will attack rather than an actual at-will minor action power, since none of that was directly relevant in combat). Personally, I'm okay with either nerfing the monster power (which seems crazy potent even for monsters -- even 2 or 3 of these guys could probably shut down a party fairly easily), or giving the PC's a way to get at the ability. It's also worth mentioning that the monsters that get this are "elites," and so count as "2 monsters," or 2 PC's. I'd consider only allowing it to [I]gestalt[/I] characters, or something similar, as well. [/QUOTE]
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