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D&D Older Editions, OSR, & D&D Variants
4e and reality
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<blockquote data-quote="P1NBACK" data-source="post: 5316066" data-attributes="member: 83768"><p>Lol. Man. That's good because there's a massive chunk taken out of my post that you just ignored that I had never said before. Yet, we hear your "immunities are boring" argument a million-times over. Funny. </p><p></p><p></p><p></p><p>You haven't. But, feel free to ignore my points and continue to put words into my mouth. </p><p></p><p></p><p></p><p>Non-Str characters weren't designed to be good at OAs. That's not an inherent flaw in the system. It's a give and take of class design. Wizards not being as good at striking in melee combat as a Fighter? Yeah. Makes sense to me. </p><p></p><p></p><p></p><p>My post is chock full of argument. Forgive me if I respond to some of your comments in a humorous manner - they are humorous. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p></p><p></p><p>So, you agree that a man (say a human fighter) should be allowed to grab a gargantuan angry mob of people? Just answer me that. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Thanks. </p><p></p><p></p><p></p><p>I think we can. Is it common sense for a single human to grab and immobilize an entire mob of people with his single hand? </p><p></p><p>You're confusing common sense with rules definitions. It's clear we have a different definition of "crit". <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>Let me define it: Crit happens on a 20 and deals max damage. It's a good hit. If you can hit something, you can surely crit it. Can I hit a swarm of flies? Sure. So, can I crit it? Absolutely. Common sense. </p><p></p><p></p><p></p><p>Once again, putting words into my mouth. I never said grabbing a swarm is silly. I said <em>sometimes </em>it doesn't make sense. See my example above. I'm interested in your response. </p><p></p><p></p><p></p><p>I'm using that as an example of how the "rules as written" are meaningless when the fiction trumps it. If someone can logically explain how they "push" a swarm, sorry rule!, you're gone! </p><p></p><p>And, you should probably get back over to the "swarm thread" if you want to only argue about "can a swarm be grabbed" - this thread is about house rules. </p><p></p><p></p><p></p><p>Thanks for that analysis. It highlights my point quite clearly. </p><p></p><p></p><p></p><p>Sweet. Me neither. </p><p></p><p><a href="http://www.enworld.org/forum/5215736-post60.html" target="_blank">http://www.enworld.org/forum/5215736-post60.html</a></p><p></p><p>Yup. That's pretty much <em>exactly </em>what I'm saying. It depends on the monster. Thanks! </p><p></p><p></p><p></p><p>Sweet. Me too apparently. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p></p><p></p><p>So, I didn't put words in your mouth. You just added a little clause. </p><p></p><p></p><p></p><p>You certainly have. You said a swarm should <em>never </em>be immune to grab and should <em>always </em>be immune to forced movement. </p><p></p><p>Please, clarify me if I'm wrong. </p><p></p><p>And, I've said repeatedly, <strong><em>it all depends on the monster. </em></strong></p><p></p><p></p><p></p><p>Cool. I agree. And, I'd also say that because a monster <em>has </em>immunities or resistances doesn't make that poor design. It depends on the monster and the campaign!</p><p></p><p></p><p></p><p>RT said it depends on the monster. I agree with him. </p><p></p><p></p><p></p><p>No... I was conscious of this. Hence me referencing Mike Mearls blog - which RT referenced... </p><p></p><p>I just don't think it's relevant and never argued <em>against</em> losing resistances. In fact, I argued <em>for</em> it when I said a rat swarm could be pushed if the fiction made sense. </p><p></p><p></p><p></p><p>Can you hit a swarm with a sling? Can you hit it well? Yes. You can. </p><p></p><p></p><p></p><p>Which is weird... You can't hit a swarm well in your fictional view? </p><p></p><p></p><p></p><p>Not really. My view on crits are quite simple. See above. </p><p></p><p></p><p></p><p>It's the only way of ruling anything, in my opinion. </p><p></p><p></p><p></p><p>Again. Again. Again. Again. Let's repeat this Again for Aegeri. </p><p></p><p>I never said you can't grab a swarm. I said, it's perfectly reasonable for <em>some swarms not to be grabbed</em>, just like it's perfectly reasonable for <em>some swarms to be pushed. </em></p><p></p><p></p><p></p><p>I'm glad.</p></blockquote><p></p>
[QUOTE="P1NBACK, post: 5316066, member: 83768"] Lol. Man. That's good because there's a massive chunk taken out of my post that you just ignored that I had never said before. Yet, we hear your "immunities are boring" argument a million-times over. Funny. You haven't. But, feel free to ignore my points and continue to put words into my mouth. Non-Str characters weren't designed to be good at OAs. That's not an inherent flaw in the system. It's a give and take of class design. Wizards not being as good at striking in melee combat as a Fighter? Yeah. Makes sense to me. My post is chock full of argument. Forgive me if I respond to some of your comments in a humorous manner - they are humorous. :) So, you agree that a man (say a human fighter) should be allowed to grab a gargantuan angry mob of people? Just answer me that. :) Thanks. I think we can. Is it common sense for a single human to grab and immobilize an entire mob of people with his single hand? You're confusing common sense with rules definitions. It's clear we have a different definition of "crit". :) Let me define it: Crit happens on a 20 and deals max damage. It's a good hit. If you can hit something, you can surely crit it. Can I hit a swarm of flies? Sure. So, can I crit it? Absolutely. Common sense. Once again, putting words into my mouth. I never said grabbing a swarm is silly. I said [I]sometimes [/I]it doesn't make sense. See my example above. I'm interested in your response. I'm using that as an example of how the "rules as written" are meaningless when the fiction trumps it. If someone can logically explain how they "push" a swarm, sorry rule!, you're gone! And, you should probably get back over to the "swarm thread" if you want to only argue about "can a swarm be grabbed" - this thread is about house rules. Thanks for that analysis. It highlights my point quite clearly. Sweet. Me neither. [URL="http://www.enworld.org/forum/5215736-post60.html"][/URL] Yup. That's pretty much [I]exactly [/I]what I'm saying. It depends on the monster. Thanks! Sweet. Me too apparently. :) So, I didn't put words in your mouth. You just added a little clause. You certainly have. You said a swarm should [I]never [/I]be immune to grab and should [I]always [/I]be immune to forced movement. Please, clarify me if I'm wrong. And, I've said repeatedly, [B][I]it all depends on the monster. [/I][/B] Cool. I agree. And, I'd also say that because a monster [I]has [/I]immunities or resistances doesn't make that poor design. It depends on the monster and the campaign! RT said it depends on the monster. I agree with him. No... I was conscious of this. Hence me referencing Mike Mearls blog - which RT referenced... I just don't think it's relevant and never argued [I]against[/I] losing resistances. In fact, I argued [I]for[/I] it when I said a rat swarm could be pushed if the fiction made sense. Can you hit a swarm with a sling? Can you hit it well? Yes. You can. Which is weird... You can't hit a swarm well in your fictional view? Not really. My view on crits are quite simple. See above. It's the only way of ruling anything, in my opinion. Again. Again. Again. Again. Let's repeat this Again for Aegeri. I never said you can't grab a swarm. I said, it's perfectly reasonable for [I]some swarms not to be grabbed[/I], just like it's perfectly reasonable for [I]some swarms to be pushed. [/I] I'm glad. [/QUOTE]
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