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4E, as an anti-4E guy ...
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<blockquote data-quote="Vyvyan Basterd" data-source="post: 4830884" data-attributes="member: 4892"><p>My answer may vary from the typical response you will get: Most of the powers have non-combat uses. Because 4E is such a new game it will take time for creative players to find those non-combat uses just like all of us did back in OD&D/Basic/1E.</p><p></p><p>It takes a DM who has fully embraced the "say yes" attitude presented in the 4E DMG and creative players. Examples of questions from creative players on these very boards and my responses as a "say yes" DM:</p><p></p><p>1) Can I use my Warlock's Curse in the tavern to intimidate someone into spilling their drink? Sure! Very creative use, I'd link it to a positively modified Intimidate check.</p><p>2) Can I use a power that immobilizes/dazes/stuns on a crowd of commoners without hurting them? Yes! By RAW you can choose not to kill with the damage from your powers. I would go even further to allow any player to forgo the damage portion of a power altogether if they wished.</p><p>3) The flavor text of my paragon path says I speak with the animals, but I have no powers that allow me to do so, can I talk to that horse? Sure! It doesn't matter to me whether you talk to the townsfolk or a horse to get the info you desire as long as it makes sense in the story.</p><p>4) This (paragon-level) power lets me fly 6 squares on a summoned celestial mount to a target opponent. Can I use this ability out of combat? Sure! Just "target" a rock or square of dirt for all I care to have your steed carry you. Not a truly gamebreaking ability for a paragon PC.</p></blockquote><p></p>
[QUOTE="Vyvyan Basterd, post: 4830884, member: 4892"] My answer may vary from the typical response you will get: Most of the powers have non-combat uses. Because 4E is such a new game it will take time for creative players to find those non-combat uses just like all of us did back in OD&D/Basic/1E. It takes a DM who has fully embraced the "say yes" attitude presented in the 4E DMG and creative players. Examples of questions from creative players on these very boards and my responses as a "say yes" DM: 1) Can I use my Warlock's Curse in the tavern to intimidate someone into spilling their drink? Sure! Very creative use, I'd link it to a positively modified Intimidate check. 2) Can I use a power that immobilizes/dazes/stuns on a crowd of commoners without hurting them? Yes! By RAW you can choose not to kill with the damage from your powers. I would go even further to allow any player to forgo the damage portion of a power altogether if they wished. 3) The flavor text of my paragon path says I speak with the animals, but I have no powers that allow me to do so, can I talk to that horse? Sure! It doesn't matter to me whether you talk to the townsfolk or a horse to get the info you desire as long as it makes sense in the story. 4) This (paragon-level) power lets me fly 6 squares on a summoned celestial mount to a target opponent. Can I use this ability out of combat? Sure! Just "target" a rock or square of dirt for all I care to have your steed carry you. Not a truly gamebreaking ability for a paragon PC. [/QUOTE]
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