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4E, as an anti-4E guy ...
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<blockquote data-quote="thecasualoblivion" data-source="post: 4831962" data-attributes="member: 59096"><p>OD&D and AD&D were very rules light. The fact that the games were light on rules for minis was more an artifact from the games being light on rules overall than any design tenet. I'd say that TSR did assume people were using minis, simply because most people did. The game didn't force you to do it, not by the design but by the fact that OD&D and AD&D were games that were left to the interpretation of the people playing it. </p><p></p><p>Non-use of minis wasn't anything designed into earlier editions. It was just some random feature that just happened to work out. </p><p></p><p>The fact that older editions were designed to be interpreted by the players/DMs is definitely a truth, compared to 3E's rules for everything and 4E's tight focus. I don't think miniatures are anywhere near the center of that issue though, just a side effect.</p></blockquote><p></p>
[QUOTE="thecasualoblivion, post: 4831962, member: 59096"] OD&D and AD&D were very rules light. The fact that the games were light on rules for minis was more an artifact from the games being light on rules overall than any design tenet. I'd say that TSR did assume people were using minis, simply because most people did. The game didn't force you to do it, not by the design but by the fact that OD&D and AD&D were games that were left to the interpretation of the people playing it. Non-use of minis wasn't anything designed into earlier editions. It was just some random feature that just happened to work out. The fact that older editions were designed to be interpreted by the players/DMs is definitely a truth, compared to 3E's rules for everything and 4E's tight focus. I don't think miniatures are anywhere near the center of that issue though, just a side effect. [/QUOTE]
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