Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
4E, Ashen Crown, and Dungeon Crawls
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tav_Behemoth" data-source="post: 5014789" data-attributes="member: 18017"><p>OD&D is good for fast combat and fast rolling up new characters when the others die, as happens with enjoyable regularity. Not so much for leveling up - depending on which version of the rules you use (original three books = faster, Greyhawk supplement = slower), how much treasure you place, and how often PCs die you're looking at somewhere between "slow" and "glacial". My players routinely cry out for adding more house-rules for faster leveling to the ones I use already.</p><p></p><p>Good points, Dasuul!</p><p></p><p>Jhaelen, "a sequence of relatively small, enclosed areas" is what is called "lairs" when folks talk about megadungeons. The idea of a megadungeon is that it is an all-encompassing environment; the central activities are surviving in this hostile territory (avoiding wandering monsters, finding safe places to rest, avoiding traps and areas of overwhelming danger) and exploring it (mapping, finding ways in and out, navigating from one place to another, finding treasure and hauling it to the surface). </p><p></p><p>From Philotomy's excellent article on the related topic of <a href="http://www.philotomy.com/#dungeon" target="_blank">dungeon as mystic underworld</a>:</p><p></p><p></p><p>The games that were first associated with this style of dungeon play don't distinguish between combat encounters and everything else the way 4E does. Running from a fast and furious fight into another encounter which you sealed into a room with a web spell and then desperately searched for secret doors to escape before the web wore off an hour later was all part of the flow of gameplay, and meant that there wasn't the kind of separation between "encounter area" and "corridors connecting the lairs" that (IMO) 4E mechanics like "until end of encounter" create.</p></blockquote><p></p>
[QUOTE="Tav_Behemoth, post: 5014789, member: 18017"] OD&D is good for fast combat and fast rolling up new characters when the others die, as happens with enjoyable regularity. Not so much for leveling up - depending on which version of the rules you use (original three books = faster, Greyhawk supplement = slower), how much treasure you place, and how often PCs die you're looking at somewhere between "slow" and "glacial". My players routinely cry out for adding more house-rules for faster leveling to the ones I use already. Good points, Dasuul! Jhaelen, "a sequence of relatively small, enclosed areas" is what is called "lairs" when folks talk about megadungeons. The idea of a megadungeon is that it is an all-encompassing environment; the central activities are surviving in this hostile territory (avoiding wandering monsters, finding safe places to rest, avoiding traps and areas of overwhelming danger) and exploring it (mapping, finding ways in and out, navigating from one place to another, finding treasure and hauling it to the surface). From Philotomy's excellent article on the related topic of [url=http://www.philotomy.com/#dungeon]dungeon as mystic underworld[/url]: The games that were first associated with this style of dungeon play don't distinguish between combat encounters and everything else the way 4E does. Running from a fast and furious fight into another encounter which you sealed into a room with a web spell and then desperately searched for secret doors to escape before the web wore off an hour later was all part of the flow of gameplay, and meant that there wasn't the kind of separation between "encounter area" and "corridors connecting the lairs" that (IMO) 4E mechanics like "until end of encounter" create. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
4E, Ashen Crown, and Dungeon Crawls
Top