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4e assasination devices! Garrote and the blackjack
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<blockquote data-quote="BendBars/LiftGates" data-source="post: 4655513" data-attributes="member: 58779"><p>These are clever designs, but I think they're too much. I know "improvised weapons" are pretty low on damage and proficiency, but it seems like, given the amount of conditions that the blackjack, for instance, can assist with, that no weapon-wielding character would be without one, just in case you really want to put a nasty condition on a bad guy.</p><p></p><p>At the very least, both of these should have a "and you have combat advantage against the target" requirement to gain their benefit. If I had a sword and someone tried to club me with a blackjack in a straight fight, I'd take that clown's entire hand off, just for starters.</p><p></p><p>It won't be much of a speed bump to characters who get combat advantage easily (for example, every Rogue would still carry these), but that actually seems not too inappropriate.</p></blockquote><p></p>
[QUOTE="BendBars/LiftGates, post: 4655513, member: 58779"] These are clever designs, but I think they're too much. I know "improvised weapons" are pretty low on damage and proficiency, but it seems like, given the amount of conditions that the blackjack, for instance, can assist with, that no weapon-wielding character would be without one, just in case you really want to put a nasty condition on a bad guy. At the very least, both of these should have a "and you have combat advantage against the target" requirement to gain their benefit. If I had a sword and someone tried to club me with a blackjack in a straight fight, I'd take that clown's entire hand off, just for starters. It won't be much of a speed bump to characters who get combat advantage easily (for example, every Rogue would still carry these), but that actually seems not too inappropriate. [/QUOTE]
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4e assasination devices! Garrote and the blackjack
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