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<blockquote data-quote="FireLance" data-source="post: 5045292" data-attributes="member: 3424"><p>If playtesting is not an option, then the best approach is just to eyeball the other officially released powers and abilities to see if there is something similar. Admittedly, this can be a lot of work, but if you have a DDI subscription, the Compendium is a great help.</p><p></p><p>For example, the fighter at-will power you mentioned seems quite similar to the paladin at-will <em>enfeebling strike</em>. The paladin power does have a restriction in that it only works on a target that the paladin has marked. If you don't want to duplicate the power by imposing a similar restriction, you could add another one: for example, the fighter must be using a flail, or the penalty only applies to targets other than the fighter. </p><p></p><p>Note that just because another class has a power that imposes the same effect at a particular level and frequency (at-will, encounter, daily), it does not mean that a similar power would be balanced for any class. Some classes get certain effects earlier because they are more appropriate to the role or the theme of the class.</p></blockquote><p></p>
[QUOTE="FireLance, post: 5045292, member: 3424"] If playtesting is not an option, then the best approach is just to eyeball the other officially released powers and abilities to see if there is something similar. Admittedly, this can be a lot of work, but if you have a DDI subscription, the Compendium is a great help. For example, the fighter at-will power you mentioned seems quite similar to the paladin at-will [I]enfeebling strike[/I]. The paladin power does have a restriction in that it only works on a target that the paladin has marked. If you don't want to duplicate the power by imposing a similar restriction, you could add another one: for example, the fighter must be using a flail, or the penalty only applies to targets other than the fighter. Note that just because another class has a power that imposes the same effect at a particular level and frequency (at-will, encounter, daily), it does not mean that a similar power would be balanced for any class. Some classes get certain effects earlier because they are more appropriate to the role or the theme of the class. [/QUOTE]
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