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Character Builds & Optimization
[4E] Barbarian build advice?
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<blockquote data-quote="UngeheuerLich" data-source="post: 5419532" data-attributes="member: 59057"><p>Actually you are still missing the point:</p><p></p><p>1. You can´t get chain armor specialization with those crappy stats*. (If you can get Chain armor spec, you don´t need HAE at all)</p><p></p><p>2. Of course 2 low NADs is bad... are you arguing for arguments sake?</p><p>It is at chain effectiveness. There is no question that chainmail effectiveness is not good enough for a melee striker <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f635.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt="o_O" title="Er... what? o_O" data-smilie="12"data-shortname="o_O" /></p><p></p><p>3. Before the nerf it was a real trap. Increasing paired stats by neglecting other defenses is asking for beeing slapped around. You could however argue that attacks targeting reflex are the least worrisome... low will can get your party in much worse trouble...</p><p></p><p>4. Could you please break down again, why chain surpasses barbarian agility + second skin + HAE?</p><p>its 10+15+12+6 = 43 for chain armor without specialization, because with crappy dex you can´t take it, compared to 10+15+ 3(Barbarian) +5+6+ 2(HAE) +2(Second Skin) = 43.</p><p>I just see no reason, why a barbarian dumping his Dexterity/Inteligence should be better off with HAE than with chain. (Actually he is ahead, because of his barbarian agility bonus to reflex.)</p><p></p><p>So can you give me a reason, why a barbarian should be able to boost his AC so easily when dumping everything into his attack boosting stats?</p><p></p><p>I still say, it is not garbage. It is just as good as it should be. Anything better and a barbarian has a too easy time. And i would have preferred, that a whirling barbarian would lose barbarian agility and get a toughness like feature instead. But this is just my opinion.</p><p></p><p>*of course you can take scale proficiency instead of chain specialization, which is nearly always a better option than chain specialization, you could actually argue that chain spec is a crappy feat.</p><p></p><p>As i said. Make HAE +2/+2/+3 and it would end in a fair boost, Make it +2/+3/+4 and then it is as good as it may be.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 5419532, member: 59057"] Actually you are still missing the point: 1. You can´t get chain armor specialization with those crappy stats*. (If you can get Chain armor spec, you don´t need HAE at all) 2. Of course 2 low NADs is bad... are you arguing for arguments sake? It is at chain effectiveness. There is no question that chainmail effectiveness is not good enough for a melee striker o_O 3. Before the nerf it was a real trap. Increasing paired stats by neglecting other defenses is asking for beeing slapped around. You could however argue that attacks targeting reflex are the least worrisome... low will can get your party in much worse trouble... 4. Could you please break down again, why chain surpasses barbarian agility + second skin + HAE? its 10+15+12+6 = 43 for chain armor without specialization, because with crappy dex you can´t take it, compared to 10+15+ 3(Barbarian) +5+6+ 2(HAE) +2(Second Skin) = 43. I just see no reason, why a barbarian dumping his Dexterity/Inteligence should be better off with HAE than with chain. (Actually he is ahead, because of his barbarian agility bonus to reflex.) So can you give me a reason, why a barbarian should be able to boost his AC so easily when dumping everything into his attack boosting stats? I still say, it is not garbage. It is just as good as it should be. Anything better and a barbarian has a too easy time. And i would have preferred, that a whirling barbarian would lose barbarian agility and get a toughness like feature instead. But this is just my opinion. *of course you can take scale proficiency instead of chain specialization, which is nearly always a better option than chain specialization, you could actually argue that chain spec is a crappy feat. As i said. Make HAE +2/+2/+3 and it would end in a fair boost, Make it +2/+3/+4 and then it is as good as it may be. [/QUOTE]
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[4E] Barbarian build advice?
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