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The Battle of All Alignments
General Discussion
4e Battle of Good vs. Evil: Ice Archon & Co. vs. Eye Of Flame & Co.
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<blockquote data-quote="Gansk" data-source="post: 4109374" data-attributes="member: 16383"><p>Brightleaf the elf archer will move into the arena (not teleport) from the west side to 80N15E, bow in hand. He has a shortsword in his scabbard. Since he moved at least 4 squares, he gets +2 to hit.</p><p></p><p>He will fire at K1, then use his AP to fire at K1 again if he missed, or K2 if he hit.</p><p>Arrow 1: 18+9+2 = 29 vs. AC, 11 damage.</p><p>Arrow 2: 16+9+2 = 27 vs. AC, 10 damage.</p><p></p><p>Corrin will move to 80N50E (assuming K1 is dead), then lay on hands as a minor action, touching Tira. Tira uses Corrin's healing surge to heal up to 7 hp. He will then use his standard action to issue a divine challenge to Hassafrass, marking him. If Hassafrass attacks anyone but Corrin, he will get a -2 to hit and suffer 8 radiant damage. Corrin is wearing plate armor and holds a heavy shield in his other hand. He has two throwing hammers hanging from a belt.</p><p></p><p>Tira will use her second wind, healing her to 14 hp and giving her +2 on all defenses. She will then issue a warlock's curse to Hassafrass as minor action, helping her on future attacks against him. Then she will crawl (triggering OA's with combat advantage from Hassafrass and K3) to 70N40E. Since she moved at least 3 squares, she invokes shadow walk, granting her concealment (any attack on her that hits, roll another d20, the attack still hits if 5 or more). The concealment occurs after the OA's. Tira wears leather armor and has three daggers in her belt.</p><p></p><p>Riardon will run to 65N95E, granting combat advantage to all who attack him. Since Skamos is now his nearest enemy, he will use a minor action to designate Skamos as his quarry, which helps him in future attacks. He will use his action point and fire two careful shots at Skamos. Riardon wears hide armor and has a long sword in his scabbard.</p><p></p><p>Arrow 1: 11+10 = 21 vs. AC, 3+4 quarry = 7 damage</p><p>Arrow 2: 9+10 = 19 vs. AC, 9+1 quarry = 10 damage.</p><p></p><p>Since I brought in the elf archer, my reinforcement rules change. Always look to the first post for reinforcement rules.</p></blockquote><p></p>
[QUOTE="Gansk, post: 4109374, member: 16383"] Brightleaf the elf archer will move into the arena (not teleport) from the west side to 80N15E, bow in hand. He has a shortsword in his scabbard. Since he moved at least 4 squares, he gets +2 to hit. He will fire at K1, then use his AP to fire at K1 again if he missed, or K2 if he hit. Arrow 1: 18+9+2 = 29 vs. AC, 11 damage. Arrow 2: 16+9+2 = 27 vs. AC, 10 damage. Corrin will move to 80N50E (assuming K1 is dead), then lay on hands as a minor action, touching Tira. Tira uses Corrin's healing surge to heal up to 7 hp. He will then use his standard action to issue a divine challenge to Hassafrass, marking him. If Hassafrass attacks anyone but Corrin, he will get a -2 to hit and suffer 8 radiant damage. Corrin is wearing plate armor and holds a heavy shield in his other hand. He has two throwing hammers hanging from a belt. Tira will use her second wind, healing her to 14 hp and giving her +2 on all defenses. She will then issue a warlock's curse to Hassafrass as minor action, helping her on future attacks against him. Then she will crawl (triggering OA's with combat advantage from Hassafrass and K3) to 70N40E. Since she moved at least 3 squares, she invokes shadow walk, granting her concealment (any attack on her that hits, roll another d20, the attack still hits if 5 or more). The concealment occurs after the OA's. Tira wears leather armor and has three daggers in her belt. Riardon will run to 65N95E, granting combat advantage to all who attack him. Since Skamos is now his nearest enemy, he will use a minor action to designate Skamos as his quarry, which helps him in future attacks. He will use his action point and fire two careful shots at Skamos. Riardon wears hide armor and has a long sword in his scabbard. Arrow 1: 11+10 = 21 vs. AC, 3+4 quarry = 7 damage Arrow 2: 9+10 = 19 vs. AC, 9+1 quarry = 10 damage. Since I brought in the elf archer, my reinforcement rules change. Always look to the first post for reinforcement rules. [/QUOTE]
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4e Battle of Good vs. Evil: Ice Archon & Co. vs. Eye Of Flame & Co.
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