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The Battle of All Alignments
General Discussion
4e Battle of Good vs. Evil: Ice Archon & Co. vs. Eye Of Flame & Co.
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<blockquote data-quote="Infiniti2000" data-source="post: 4158259" data-attributes="member: 31734"><p>OOC1: Did you roll concealment vs. Bono? You need an 11 or higher to succeed on the attack. If Bono is still alive, we can assume Gertruda would shift so as not to be easily flanked, so I will not move Evil guys into such a flanking position.</p><p></p><p>OOC2: You forgot to record the 4 damage from Bono on Gertruda when he was prone.</p><p></p><p>OOC3: The Pre-Release Rules Compilation v1.3.1 says "... thus: Recharge 4,5,6 ‐‐ on a 4, 5 or 6; Recharge 4,6 ‐‐ on a 4 or 6." Clearly, a 4 therefore cannot be equal to 4, 5, 6. So, if you're not looking at that ruleset, what are you looking at?</p><p></p><p>OOC4: Is there a perception roll vs. an invisible opponent to notice it around like there was in 3.5e? I couldn't find anything on that.</p><p></p><p><span style="font-size: 9px"><u>Bad Guys:</u></span></p><p><span style="font-size: 9px">Ton Loc (young black dragon, leader, AP, SW): 280/280hp, full</span></p><p><span style="font-size: 9px">(maybe) Bono (gnoll demonscourge, ex-leader): 5/106hp, bloodied or gone</span></p><p><span style="font-size: 9px">Kip (kobold archer, SW): 23/23hp, full</span></p><p><span style="font-size: 9px">J'klict (drow wand mage, AP, SW): 45/45hp, full</span></p><p><span style="font-size: 9px"></span></p><p></p><p><strong>Ton Loc</strong> recharges the cloud (4) but not breath weapon. He sustains the cloud and tries to bite Gertruda, 12+10+2 (+2 if Bono is alive), hits for 7 damage (ignored) and ongoing 5 acid damage (save ends).</p><p></p><p><strong>Bono</strong>, if still alive, would stand up (thanks for the darkness so no OA) and attack Gertruda, 4+13 misses.</p><p></p><p><strong>Kip</strong> fires another arrow at Robert, 12+9+5 hits AC+2 for 5 damage.</p><p></p><p><strong>J'klict</strong> fails to recharge icy blast (3). He shoots Robert with a wand blast, 10+13 vs. Ref+2, hits for 7+8 damage (no type? odd). Robert is now unconscious but no longer slowed, which should comfort him as he's teleported out.</p></blockquote><p></p>
[QUOTE="Infiniti2000, post: 4158259, member: 31734"] OOC1: Did you roll concealment vs. Bono? You need an 11 or higher to succeed on the attack. If Bono is still alive, we can assume Gertruda would shift so as not to be easily flanked, so I will not move Evil guys into such a flanking position. OOC2: You forgot to record the 4 damage from Bono on Gertruda when he was prone. OOC3: The Pre-Release Rules Compilation v1.3.1 says "... thus: Recharge 4,5,6 ‐‐ on a 4, 5 or 6; Recharge 4,6 ‐‐ on a 4 or 6." Clearly, a 4 therefore cannot be equal to 4, 5, 6. So, if you're not looking at that ruleset, what are you looking at? OOC4: Is there a perception roll vs. an invisible opponent to notice it around like there was in 3.5e? I couldn't find anything on that. [SIZE=1][U]Bad Guys:[/U] Ton Loc (young black dragon, leader, AP, SW): 280/280hp, full (maybe) Bono (gnoll demonscourge, ex-leader): 5/106hp, bloodied or gone Kip (kobold archer, SW): 23/23hp, full J'klict (drow wand mage, AP, SW): 45/45hp, full [/SIZE] [B]Ton Loc[/B] recharges the cloud (4) but not breath weapon. He sustains the cloud and tries to bite Gertruda, 12+10+2 (+2 if Bono is alive), hits for 7 damage (ignored) and ongoing 5 acid damage (save ends). [B]Bono[/B], if still alive, would stand up (thanks for the darkness so no OA) and attack Gertruda, 4+13 misses. [B]Kip[/B] fires another arrow at Robert, 12+9+5 hits AC+2 for 5 damage. [b]J'klict[/b] fails to recharge icy blast (3). He shoots Robert with a wand blast, 10+13 vs. Ref+2, hits for 7+8 damage (no type? odd). Robert is now unconscious but no longer slowed, which should comfort him as he's teleported out. [/QUOTE]
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4e Battle of Good vs. Evil: Ice Archon & Co. vs. Eye Of Flame & Co.
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