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The Battle of All Alignments
General Discussion
4e Battle of Good vs. Evil: Ice Archon & Co. vs. Eye Of Flame & Co.
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<blockquote data-quote="Infiniti2000" data-source="post: 4159971" data-attributes="member: 31734"><p>Lamont resistances (read when you do non-weapon damage): <span style="color: Black">fire, radiant</span></p><p></p><p>Kip is no longer paralyzed (16).</p><p></p><p>Lamont's OA is a 3+13+2 misses!</p><p></p><p>J'klict responds to Charlie with a combat teleport, 18+13+2 vs. will, succeeds easily and throws Charlie to 70n100e. I don't see it written as "3 back" so I assume I can place him wherever I want. If not, then place Charlie at 70n85e (still more than 5 away though in either case).</p><p></p><p>Ton Loc takes the immediate reaction tail slash vs. Gertruda, 10+8+2, misses.</p><p></p><p><span style="font-size: 9px"><u>Bad Guys:</u></span></p><p><span style="font-size: 9px">Ton Loc (young black dragon, leader, AP, SW): 280/280hp, full</span></p><p><span style="font-size: 9px">Kip (kobold archer): 11/23hp, bloodied</span></p><p><span style="font-size: 9px">J'klict (drow wand mage, AP, SW): 45/45hp, full</span></p><p><span style="font-size: 9px">Lamont Cranston (shadow demon, SW): 72/72hp, full</span></p><p><span style="font-size: 9px"></span></p><p></p><p><strong>Ton Loc</strong> recharges the cloud (4) but not breath weapon. He sustains the cloud and tries to bite Gertruda, 14+10+2, hits for 1d6+3 (5) damage (ignored) and ongoing 5 acid damage (save ends).</p><p></p><p><strong>Kip</strong> holds tight (10).</p><p></p><p><strong>J'klict</strong> recharges the icy ray and combat teleport! (6) He shoots Charlie with an icy ray , 6+13+2 vs. Ref, just hits for 22 cold damage and Charlie is slowed 1 round. He then moves to 90n60e. Holy smokes, this wand mage is much stronger than I originally expected, but maybe he's just getting good rolls.</p><p></p><p><strong>Lamont</strong> tries a heal check on Kip, 15+6! Not sure if it's even possible. He then charges Charlie (even if he cannot heal Kip), to 65n105e (or 65n90e), claw is a 3+13+2+1 vs. Ref, barely misses by one! Lamont is irritated by that and tries again, burning up an AP: 14+13+2, hits for 10 damage and shadow drain (ongoing necrotic 5, save -5 ends, but must end turn at least 5 from this creature, shadow creatures, or other affect by shadow drain). Does that -5 mean Charlie needs to apply that as a penalty?</p></blockquote><p></p>
[QUOTE="Infiniti2000, post: 4159971, member: 31734"] Lamont resistances (read when you do non-weapon damage): [COLOR=Black]fire, radiant[/COLOR] Kip is no longer paralyzed (16). Lamont's OA is a 3+13+2 misses! J'klict responds to Charlie with a combat teleport, 18+13+2 vs. will, succeeds easily and throws Charlie to 70n100e. I don't see it written as "3 back" so I assume I can place him wherever I want. If not, then place Charlie at 70n85e (still more than 5 away though in either case). Ton Loc takes the immediate reaction tail slash vs. Gertruda, 10+8+2, misses. [size=1][U]Bad Guys:[/U] Ton Loc (young black dragon, leader, AP, SW): 280/280hp, full Kip (kobold archer): 11/23hp, bloodied J'klict (drow wand mage, AP, SW): 45/45hp, full Lamont Cranston (shadow demon, SW): 72/72hp, full [/SIZE] [B]Ton Loc[/B] recharges the cloud (4) but not breath weapon. He sustains the cloud and tries to bite Gertruda, 14+10+2, hits for 1d6+3 (5) damage (ignored) and ongoing 5 acid damage (save ends). [B]Kip[/B] holds tight (10). [b]J'klict[/b] recharges the icy ray and combat teleport! (6) He shoots Charlie with an icy ray , 6+13+2 vs. Ref, just hits for 22 cold damage and Charlie is slowed 1 round. He then moves to 90n60e. Holy smokes, this wand mage is much stronger than I originally expected, but maybe he's just getting good rolls. [B]Lamont[/B] tries a heal check on Kip, 15+6! Not sure if it's even possible. He then charges Charlie (even if he cannot heal Kip), to 65n105e (or 65n90e), claw is a 3+13+2+1 vs. Ref, barely misses by one! Lamont is irritated by that and tries again, burning up an AP: 14+13+2, hits for 10 damage and shadow drain (ongoing necrotic 5, save -5 ends, but must end turn at least 5 from this creature, shadow creatures, or other affect by shadow drain). Does that -5 mean Charlie needs to apply that as a penalty? [/QUOTE]
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4e Battle of Good vs. Evil: Ice Archon & Co. vs. Eye Of Flame & Co.
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