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The Battle of All Alignments
General Discussion
4e Battle of Good vs. Evil: Ice Archon & Co. vs. Eye Of Flame & Co.
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<blockquote data-quote="Gansk" data-source="post: 4169070" data-attributes="member: 16383"><p>OOC: To escape a grapple, use (Athletics or Str) vs. Fort or (Acrobatics or Dex) vs. Ref. TL does not beat Dustin's 24 Ref. </p><p></p><p><span style="font-size: 9px"><u>Good Guys:</u></span></p><p><span style="font-size: 9px">Corrinna (halfling paladin, SW, AP): 41/62hp, injured</span></p><p><span style="font-size: 9px">Dustin (hook horror, leader, SW): 150/150hp, full</span></p><p><span style="font-size: 9px">Gertruda (grick alpha): 43/116hp, bloodied, Fort 20, +2 defenses</span></p><p><span style="font-size: 9px">Wile (wyvern, SW, AP): 89/105hp, injured</span></p><p></p><p>Round 68: (Lamont resets SW on round 69)</p><p></p><p><strong>Corrinna</strong> recharges (6). She tries vindicating blow on Lamont. 17+14, hit. Lamont takes 14/2 = 7, but Corrinna heals Gertruda 14, bringing her back from near death to 14 hp. Corrinna shifts back to 50N70E. She saves vs. shadow drain (18-5).</p><p></p><p><strong>Dustin</strong> tries to fling TL. 12+21-5, does it. TL takes 21 damage and lands prone at 60N30E, outside the darkness. Dustin moves to 45N30E and uses an AP to attack again. 6+21+2, hit. TL takes 15 more. Followup 17+21+2 vs. Fort, TL is dragged to 55N30E and is grabbed. Grabbed creatures can still stand up if they want to (triggering OA's).   </p><p></p><p><strong>Gertuda</strong> takes a second wind, then stands up, triggering an OA from Lamont. She uses her AP to attack, 15+13+2+2, hit. Lamont takes 11/2 = 5 damage, is grabbed and bleeding. </p><p></p><p><strong>Wile</strong> flies around to 50N75E and stings Lamont. 10+19+2+2, hit. Lamont takes max 17/2 = 8 and followup, 3+17+2+2 vs. Fort, 15 ongoing poison damage (save ends).</p></blockquote><p></p>
[QUOTE="Gansk, post: 4169070, member: 16383"] OOC: To escape a grapple, use (Athletics or Str) vs. Fort or (Acrobatics or Dex) vs. Ref. TL does not beat Dustin's 24 Ref. [SIZE=1][U]Good Guys:[/U] Corrinna (halfling paladin, SW, AP): 41/62hp, injured Dustin (hook horror, leader, SW): 150/150hp, full Gertruda (grick alpha): 43/116hp, bloodied, Fort 20, +2 defenses Wile (wyvern, SW, AP): 89/105hp, injured[/SIZE] Round 68: (Lamont resets SW on round 69) [B]Corrinna[/B] recharges (6). She tries vindicating blow on Lamont. 17+14, hit. Lamont takes 14/2 = 7, but Corrinna heals Gertruda 14, bringing her back from near death to 14 hp. Corrinna shifts back to 50N70E. She saves vs. shadow drain (18-5). [B]Dustin[/B] tries to fling TL. 12+21-5, does it. TL takes 21 damage and lands prone at 60N30E, outside the darkness. Dustin moves to 45N30E and uses an AP to attack again. 6+21+2, hit. TL takes 15 more. Followup 17+21+2 vs. Fort, TL is dragged to 55N30E and is grabbed. Grabbed creatures can still stand up if they want to (triggering OA's). [B]Gertuda[/B] takes a second wind, then stands up, triggering an OA from Lamont. She uses her AP to attack, 15+13+2+2, hit. Lamont takes 11/2 = 5 damage, is grabbed and bleeding. [B]Wile[/B] flies around to 50N75E and stings Lamont. 10+19+2+2, hit. Lamont takes max 17/2 = 8 and followup, 3+17+2+2 vs. Fort, 15 ongoing poison damage (save ends). [/QUOTE]
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4e Battle of Good vs. Evil: Ice Archon & Co. vs. Eye Of Flame & Co.
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