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The Battle of All Alignments
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4e Battle of Good vs. Evil: Ice Archon & Co. vs. Eye Of Flame & Co.
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<blockquote data-quote="Infiniti2000" data-source="post: 4220013" data-attributes="member: 31734"><p>OOC1: I don't see anything on the card that limits it. Is there a modified set of cards I should be using? I downloaded the ones you point to earlier. How much damage did you apply then, just the 16?</p><p></p><p>OOC2: Technically, Scotty is not 'moving away" so he probably didn't need the Cha check.</p><p></p><p><span style="font-size: 9px"><u>Bad Guys:</u></span></p><p><span style="font-size: 9px">Thrommel (vampire vizier): 78/101hp, injured</span></p><p><span style="font-size: 9px">Lord Soth (death knight, leader): 86/109hp, injured</span></p><p><span style="font-size: 9px">Aussie (ascendant hellsword, AP, SW): 126/126hp, full</span></p><p><span style="font-size: 9px"></span></p><p></p><p><strong>Thrommel</strong> recharges domination ( <img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /> ), and regenerates. He tries to dominate Scotty, 2+13+2 fails. He moves to 60n85e and takes a second wind.</p><p></p><p><strong>Lord Soth</strong> fails to recharge unholy flames but does recharge HGA ( <img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /> ). He takes a second wind (std) and swims to edge to pull himself out (move? move+minor? two moves?). If he can reach 70e he will, otherwise it would be as far west of Scotty as possible. His athletics check would be a 6+11.</p><p></p><p><strong>Aussie</strong> the ascendant hellsword (medium) will appear at 85n65e and will use infernal slash against both opponents, 7 damage plus 10 fire plus tport.</p><p></p><p>Scotty: 7+15 misses.</p><p>Pete: 3+15 misses.</p><p></p><p>He burns an AP and tries again, 9 damage plus 10 fire plus tport.</p><p></p><p>Scotty: 19+15 hits and Scotty is now in the drink unconscious at 105n60e. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /> </p><p>Pete: 5+15 misses.</p></blockquote><p></p>
[QUOTE="Infiniti2000, post: 4220013, member: 31734"] OOC1: I don't see anything on the card that limits it. Is there a modified set of cards I should be using? I downloaded the ones you point to earlier. How much damage did you apply then, just the 16? OOC2: Technically, Scotty is not 'moving away" so he probably didn't need the Cha check. [size=1][U]Bad Guys:[/U] Thrommel (vampire vizier): 78/101hp, injured Lord Soth (death knight, leader): 86/109hp, injured Aussie (ascendant hellsword, AP, SW): 126/126hp, full [/SIZE] [B]Thrommel[/B] recharges domination ( :5: ), and regenerates. He tries to dominate Scotty, 2+13+2 fails. He moves to 60n85e and takes a second wind. [B]Lord Soth[/B] fails to recharge unholy flames but does recharge HGA ( :5: ). He takes a second wind (std) and swims to edge to pull himself out (move? move+minor? two moves?). If he can reach 70e he will, otherwise it would be as far west of Scotty as possible. His athletics check would be a 6+11. [B]Aussie[/B] the ascendant hellsword (medium) will appear at 85n65e and will use infernal slash against both opponents, 7 damage plus 10 fire plus tport. Scotty: 7+15 misses. Pete: 3+15 misses. He burns an AP and tries again, 9 damage plus 10 fire plus tport. Scotty: 19+15 hits and Scotty is now in the drink unconscious at 105n60e. :D Pete: 5+15 misses. [/QUOTE]
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