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The Battle of All Alignments
General Discussion
4e Battle of Good vs. Evil: Ice Archon & Co. vs. Eye Of Flame & Co.
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<blockquote data-quote="Infiniti2000" data-source="post: 4232258" data-attributes="member: 31734"><p>OOC: Question on the soul shroud of the ascendant hellsword: does he need to recharge to sustain?  If so, that's an awfully crappy ability since it requires a standard action.</p><p></p><p><span style="font-size: 9px"><u>Bad Guys:</u></span></p><p><span style="font-size: 9px">Lord Soth (death knight, leader, SW): 86/109hp, injured</span></p><p><span style="font-size: 9px">Aussie (ascendant hellsword, SW): 115/126hp, injured</span></p><p><span style="font-size: 9px">Heather (lamia, AP, SW): 77/114hp, injured, slowed, grants CA to all</span></p><p><span style="font-size: 9px"></span></p><p></p><p><strong>Lord Soth</strong> fails to recharge HGA ( <img src="http://www.enworld.org/forum/images/smilies/1.gif"  class="smilie" loading="lazy" alt=":1:" title="One    :1:" data-shortname=":1:" /> ).  He executes a path of destruction, moving to 80n15e, 80n20e, and back to 75n20e.  He attacks Blossom three times, 7+20+2 (barely hits), 12+20 (hits), and crit! (20+20+2 hits) for a total of 8+7+8+24, or a whopping one-point-from-max 47 damage!  Ouchie!  Talk about getting marked, but that's <em>gotta</em> hurt.</p><p></p><p><strong>Aussie</strong> fails to recharge commanding deviltry ( <img src="http://www.enworld.org/forum/images/smilies/1.gif"  class="smilie" loading="lazy" alt=":1:" title="One    :1:" data-shortname=":1:" /> ).  He attacks Blossom, 7+15+2 misses again!  Aussie is about to get traded to the Dodgers.</p><p></p><p><strong>Heather</strong> fails to recharge toxic spray ( <img src="http://www.enworld.org/forum/images/smilies/3.gif"  class="smilie" loading="lazy" alt=":3:" title="Three    :3:" data-shortname=":3:" /> ).  She tries to stupefy Pete, 5+15 vs. Will, fails.  She shifts one square southeast and then runs to 10n105e.</p></blockquote><p></p>
[QUOTE="Infiniti2000, post: 4232258, member: 31734"] OOC: Question on the soul shroud of the ascendant hellsword: does he need to recharge to sustain? If so, that's an awfully crappy ability since it requires a standard action. [size=1][U]Bad Guys:[/U] Lord Soth (death knight, leader, SW): 86/109hp, injured Aussie (ascendant hellsword, SW): 115/126hp, injured Heather (lamia, AP, SW): 77/114hp, injured, slowed, grants CA to all [/SIZE] [B]Lord Soth[/B] fails to recharge HGA ( :1: ). He executes a path of destruction, moving to 80n15e, 80n20e, and back to 75n20e. He attacks Blossom three times, 7+20+2 (barely hits), 12+20 (hits), and crit! (20+20+2 hits) for a total of 8+7+8+24, or a whopping one-point-from-max 47 damage! Ouchie! Talk about getting marked, but that's [I]gotta[/I] hurt. [B]Aussie[/B] fails to recharge commanding deviltry ( :1: ). He attacks Blossom, 7+15+2 misses again! Aussie is about to get traded to the Dodgers. [B]Heather[/B] fails to recharge toxic spray ( :3: ). She tries to stupefy Pete, 5+15 vs. Will, fails. She shifts one square southeast and then runs to 10n105e. [/QUOTE]
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4e Battle of Good vs. Evil: Ice Archon & Co. vs. Eye Of Flame & Co.
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