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The Battle of All Alignments
General Discussion
4e Battle of Good vs. Evil: Ice Archon & Co. vs. Eye Of Flame & Co.
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<blockquote data-quote="Infiniti2000" data-source="post: 4237864" data-attributes="member: 31734"><p>OOC: Don't you roll one save and apply it to all effects? You only roll a second time if you need to save vs. dying.</p><p></p><p><span style="font-size: 9px"><u>Bad Guys:</u></span></p><p><span style="font-size: 9px">Aussie (ascendant hellsword, SW): 115/126hp, injured, +2 atk vs. this creature (lit up)</span></p><p><span style="font-size: 9px">Lord Soth (death knight, ex-leader): 27/109hp</span></p><p><span style="font-size: 9px">Kex (eye of flame beholder, leader, SW): 66/81hp, injured</span></p><p><span style="font-size: 9px">Heather (lamia): 88/114hp, injured</span></p><p><span style="font-size: 9px"></span></p><p></p><p><strong>Aussie</strong> fails yet again to recharge command deviltry ( <img src="http://www.enworld.org/forum/images/smilies/1.gif" class="smilie" loading="lazy" alt=":1:" title="One :1:" data-shortname=":1:" /> ). He tries another heal check on Lord Soth, 14+8 succeeds. Does this provoke? He then shifts to 75n30e.</p><p></p><p><strong>Lord Soth</strong> attacks from prone with a high guard attack, 8+20+2-2 hits for 21 damage and Gansk is at -5 attack for 1 round. Lord Soth then stands up, provoking an OA; good luck with that. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p><strong>Kex</strong> flies to 40n55e and activates his central eye vs. Pete (minor). He then activates his eye rays, telekinesis vs. Pete, 13+15 vs. vs. Fort -5+2 misses! Fire vs. Jozan, 11+15 vs. Ref for 15 fire.</p><p></p><p><strong>Heather</strong> fails to recharge swarm's embrace ( <img src="http://www.enworld.org/forum/images/smilies/1.gif" class="smilie" loading="lazy" alt=":1:" title="One :1:" data-shortname=":1:" /> ) and tries to stupefy (minor) Jozan, 6+15 vs. Will, Jozan is dazed 1 round. She shifts to 35n35e and touches Jozan, 18+14 vs. Fort, for 12 damage and death beetle contagion.</p></blockquote><p></p>
[QUOTE="Infiniti2000, post: 4237864, member: 31734"] OOC: Don't you roll one save and apply it to all effects? You only roll a second time if you need to save vs. dying. [size=1][U]Bad Guys:[/U] Aussie (ascendant hellsword, SW): 115/126hp, injured, +2 atk vs. this creature (lit up) Lord Soth (death knight, ex-leader): 27/109hp Kex (eye of flame beholder, leader, SW): 66/81hp, injured Heather (lamia): 88/114hp, injured [/SIZE] [B]Aussie[/B] fails yet again to recharge command deviltry ( :1: ). He tries another heal check on Lord Soth, 14+8 succeeds. Does this provoke? He then shifts to 75n30e. [B]Lord Soth[/B] attacks from prone with a high guard attack, 8+20+2-2 hits for 21 damage and Gansk is at -5 attack for 1 round. Lord Soth then stands up, provoking an OA; good luck with that. ;) [B]Kex[/B] flies to 40n55e and activates his central eye vs. Pete (minor). He then activates his eye rays, telekinesis vs. Pete, 13+15 vs. vs. Fort -5+2 misses! Fire vs. Jozan, 11+15 vs. Ref for 15 fire. [B]Heather[/B] fails to recharge swarm's embrace ( :1: ) and tries to stupefy (minor) Jozan, 6+15 vs. Will, Jozan is dazed 1 round. She shifts to 35n35e and touches Jozan, 18+14 vs. Fort, for 12 damage and death beetle contagion. [/QUOTE]
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4e Battle of Good vs. Evil: Ice Archon & Co. vs. Eye Of Flame & Co.
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