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The Battle of All Alignments
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4e Battle of Good vs. Evil: Ice Archon & Co. vs. Eye Of Flame & Co.
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<blockquote data-quote="Infiniti2000" data-source="post: 4249358" data-attributes="member: 31734"><p><span style="font-size: 9px"><u>Bad Guys:</u></span></p><p><span style="font-size: 9px">Aussie (ascendant hellsword, SW): 81/126hp, injured</span></p><p><span style="font-size: 9px">Lord Soth (death knight, ex-leader): 29/109hp, bloodied, slowed</span></p><p><span style="font-size: 9px">Kex (eye of flame beholder, leader): 23/81hp, bloodied</span></p><p><span style="font-size: 9px">Heather (lamia): 54/114hp, bloodied</span></p><p><span style="font-size: 9px"></span></p><p></p><p><strong>Aussie</strong> fails to recharge commanding deviltry ( <img src="http://www.enworld.org/forum/images/smilies/3.gif" class="smilie" loading="lazy" alt=":3:" title="Three :3:" data-shortname=":3:" /> ). He charges Pete to 70n55e and attacks with a basic attack, 20+15+2+1 vs. AC-5 crits! Pete takes 13 damage plus 15 fire (includes vuln) and is teleported out! Is that Victory?</p><p></p><p><strong>Lord Soth</strong> fails to recharges High Guard Attack ( <img src="http://www.enworld.org/forum/images/smilies/2.gif" class="smilie" loading="lazy" alt=":2:" title="Two :2:" data-shortname=":2:" /> ). He attacks Tenser with an immobilizing strike, 8+20 vs. AC+2 hits for 15 damage and Tenser is immobilized for 1 round.</p><p></p><p><strong>Kex</strong> flies to 55n40e and activates his central eye vs. Tenser (minor). He targets Tenser with a fire ray, 7+15 vs. Ref+2 hits for 24 fire (2 less than max, includes vuln). Tenser is teleported out. Kex fires the telekinesis ray at Mel, 9+15 vs. Fort+2 hits for 12 damage (okay, even I'm getting a little sick of these good damage rolls) and Mel is teleported to 55n60e.</p><p></p><p><strong>Heather</strong> fails to recharge swarm's embrace ( <img src="http://www.enworld.org/forum/images/smilies/1.gif" class="smilie" loading="lazy" alt=":1:" title="One :1:" data-shortname=":1:" /> ). She feels no fire (neither does Lord Soth, how's that for getting around the auto-fire damage--didn't plan it that way though), moves to 50n55e and tries to stupefy (minor) Mel, 10+15+2+2 vs. Will+2 succeeds, Mel is dazed. She then touches Mel, 17+14+2+2 vs. Fort+2 for 8 damage.</p><p></p><p><span style="color: DarkOrange">The Good General Baron Von Mason extends the formal offer that Good bring in the backup general, the bralani, and perhaps the final PC (the <a href="http://www.wizards.com/default.asp?x=dnd/4dnd/20080522a" target="_blank">tiefling warlord</a> sample PC for the KotS).</span></p></blockquote><p></p>
[QUOTE="Infiniti2000, post: 4249358, member: 31734"] [size=1][U]Bad Guys:[/U] Aussie (ascendant hellsword, SW): 81/126hp, injured Lord Soth (death knight, ex-leader): 29/109hp, bloodied, slowed Kex (eye of flame beholder, leader): 23/81hp, bloodied Heather (lamia): 54/114hp, bloodied [/SIZE] [B]Aussie[/B] fails to recharge commanding deviltry ( :3: ). He charges Pete to 70n55e and attacks with a basic attack, 20+15+2+1 vs. AC-5 crits! Pete takes 13 damage plus 15 fire (includes vuln) and is teleported out! Is that Victory? [B]Lord Soth[/B] fails to recharges High Guard Attack ( :2: ). He attacks Tenser with an immobilizing strike, 8+20 vs. AC+2 hits for 15 damage and Tenser is immobilized for 1 round. [B]Kex[/B] flies to 55n40e and activates his central eye vs. Tenser (minor). He targets Tenser with a fire ray, 7+15 vs. Ref+2 hits for 24 fire (2 less than max, includes vuln). Tenser is teleported out. Kex fires the telekinesis ray at Mel, 9+15 vs. Fort+2 hits for 12 damage (okay, even I'm getting a little sick of these good damage rolls) and Mel is teleported to 55n60e. [B]Heather[/B] fails to recharge swarm's embrace ( :1: ). She feels no fire (neither does Lord Soth, how's that for getting around the auto-fire damage--didn't plan it that way though), moves to 50n55e and tries to stupefy (minor) Mel, 10+15+2+2 vs. Will+2 succeeds, Mel is dazed. She then touches Mel, 17+14+2+2 vs. Fort+2 for 8 damage. [COLOR=DarkOrange]The Good General Baron Von Mason extends the formal offer that Good bring in the backup general, the bralani, and perhaps the final PC (the [URL=http://www.wizards.com/default.asp?x=dnd/4dnd/20080522a]tiefling warlord[/URL] sample PC for the KotS).[/COLOR] [/QUOTE]
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