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<blockquote data-quote="Bran Mak Morn" data-source="post: 4644457" data-attributes="member: 60915"><p>Hi All,</p><p> </p><p>I'm trying to think about a Skill Challenge for ruling and administrating a territory.</p><p> </p><p>Anyone remember of the Companion (green Box) D&D 1E rules? I'm thinking about something similar to be ruled with the mechanism of Skill Challenges.</p><p> </p><p>Let's say an event occur once every 1/2/3 months of game play.</p><p> </p><p>This event may belong to different categories (Trade - Harvest issues -Plagues - Rebels - Brigands - Secret Cults - Administer Justice - Repair Roads and Castles of the Kingdom - the list may go on a lot...) </p><p> </p><p>You need to use various skills (diplomacy/history/religion/streetwise/Intimidation/Insight etc..) to pass the challenge, based on the challenge's category. The number of successes determines different outcomes which may be positive or negative and may give space for an adventure, even at high levels.</p><p> </p><p>I'd appreciate a lot some comments/thoughts/advices on this idea.</p><p> </p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p> </p><p>thanks a lot in advance</p><p> </p><p>best</p><p> </p><p>Bran Mak Morn</p></blockquote><p></p>
[QUOTE="Bran Mak Morn, post: 4644457, member: 60915"] Hi All, I'm trying to think about a Skill Challenge for ruling and administrating a territory. Anyone remember of the Companion (green Box) D&D 1E rules? I'm thinking about something similar to be ruled with the mechanism of Skill Challenges. Let's say an event occur once every 1/2/3 months of game play. This event may belong to different categories (Trade - Harvest issues -Plagues - Rebels - Brigands - Secret Cults - Administer Justice - Repair Roads and Castles of the Kingdom - the list may go on a lot...) You need to use various skills (diplomacy/history/religion/streetwise/Intimidation/Insight etc..) to pass the challenge, based on the challenge's category. The number of successes determines different outcomes which may be positive or negative and may give space for an adventure, even at high levels. I'd appreciate a lot some comments/thoughts/advices on this idea. :) thanks a lot in advance best Bran Mak Morn [/QUOTE]
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