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<blockquote data-quote="ProfessorCirno" data-source="post: 4885929" data-attributes="member: 65637"><p>One thing that someone else mentioned that bears looking at is the "What class will come with it?"</p><p></p><p>FR gave swordmages, Eberron gave artificers.</p><p></p><p>If I recall correctly, both books also gave a new race (maybe more? I haven't read through either)</p><p></p><p>At first glance, Dark Sun seems a shoe in with templars and Thri-Kreen, but I'm hoping not for the same reasons Banana already stated. Dark Sun would not play well with 4e.</p><p></p><p>Spelljammer, on the other hand, would fit 4e wonderfully. We get giffs as a new race, but what about class/PrCs?</p><p></p><p>Greyhawk I have no emotional investment in (sorry!), and I frankly know not a whole lot about, so I can't go into new races, classes, or how well it meshes with 4e.</p><p></p><p>Planescape would be...interesting to see with 4e. I'm not going to state it as good or bad. The race could be a generic plane-child to fit both old school tiefling and aasimar, and the PrCs could be for the various factions, but I'm not sure what the class would be. Maybe a generic philosopher type? The issue here is that they've ALREADY done a lot of Planescape stuff.</p><p></p><p>In the end, personally, I'd hope for Spelljammer. I think it fits the feel of 4e better then any of the other options and it's a good, classic 2e setting to draw in the old school commentary. Second place would go to Planescape, with a wide variaty of potential mechanics they could add in. Third goes to Greyhawk, because it lacks the mechanics, and least likely in my mind goes to Dark Sun, because it's my mind, and oh god please Wizards don't do that please please please.</p></blockquote><p></p>
[QUOTE="ProfessorCirno, post: 4885929, member: 65637"] One thing that someone else mentioned that bears looking at is the "What class will come with it?" FR gave swordmages, Eberron gave artificers. If I recall correctly, both books also gave a new race (maybe more? I haven't read through either) At first glance, Dark Sun seems a shoe in with templars and Thri-Kreen, but I'm hoping not for the same reasons Banana already stated. Dark Sun would not play well with 4e. Spelljammer, on the other hand, would fit 4e wonderfully. We get giffs as a new race, but what about class/PrCs? Greyhawk I have no emotional investment in (sorry!), and I frankly know not a whole lot about, so I can't go into new races, classes, or how well it meshes with 4e. Planescape would be...interesting to see with 4e. I'm not going to state it as good or bad. The race could be a generic plane-child to fit both old school tiefling and aasimar, and the PrCs could be for the various factions, but I'm not sure what the class would be. Maybe a generic philosopher type? The issue here is that they've ALREADY done a lot of Planescape stuff. In the end, personally, I'd hope for Spelljammer. I think it fits the feel of 4e better then any of the other options and it's a good, classic 2e setting to draw in the old school commentary. Second place would go to Planescape, with a wide variaty of potential mechanics they could add in. Third goes to Greyhawk, because it lacks the mechanics, and least likely in my mind goes to Dark Sun, because it's my mind, and oh god please Wizards don't do that please please please. [/QUOTE]
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