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[4e] Campaign discussion thread (Full)
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<blockquote data-quote="Steve Gorak" data-source="post: 4532477" data-attributes="member: 15132"><p>Ok guys, here is my 1st level half-elf feylock.</p><p>Cheers,</p><p></p><p>SG</p><p>------</p><p>Edit: switched to thiefling ;-)</p><p></p><p>[sblock=character]</p><p></p><p>Name: Ethyan </p><p>Race: Thiefling</p><p>Class: Warlock (Fey pact)</p><p>Role: Striker</p><p>Level: 1</p><p></p><p>[sblock=Abilities][code][U]Ability scores[/U]</p><p>Strength : [B] 8 (-1)[/B] Hit points : [B]25[/B]</p><p>Constitution : [B]13 (+1)[/B] Bloodied : [B]12[/B] </p><p>Dexterity : [B]10 (+0)[/B] Surges : [B] 6[/B]</p><p>Intelligence : [B]15 (+2)[/B] Surges/day : [B] 7[/B] </p><p>Wisdom : [B]10 (10)[/B] Initiative : [B]+4[/B]</p><p>Charisma : [B]20 (+5)[/B] </p><p></p><p>[U]Defenses:[/U]</p><p>Armor class : [B]14 [/B] [spoiler]+2 Armor +2 int[/spoiler]</p><p>Fortitude : [B]11 [/B] [spoiler] +1 con[/spoiler]</p><p>Reflex : [B]13 [/B] [spoiler] +1 warlock + 2 int[/spoiler]</p><p>Will : [B]16 [/B][spoiler] +1 warlock + 5 Cha[/spoiler]</p><p></p><p></p><p>[U]Skills[/U]</p><p>Arcana (Int): [B]+ 6 [/B] (trained)</p><p>Bluff (cha): [B]+ 12 [/B] (trained, +2 Thiefling)</p><p>Insight (Wis): [B]+ 5 [/B] (trained)</p><p>Intimidate(cha): [B]+ 10 [/B] (trained)</p><p>Diplomacy (Cha): [B]+ 5 [/B]</p><p>Stealth (dex): [B]+ 5 [/B] (+2 Thiefling)</p><p>[/code]<u>Languages: </u> </p><p>Common, TBD</p><p></p><p><u>Racial traits</u></p><p>Languages: Common, choice of one other</p><p>Skill Bonuses: +2 Bluff, +2 Stealth</p><p>Bloodhunt: You gain a +1 racial bonus to attack rolls against bloodied foes.</p><p>Fire Resistance: You have resist fire 5 + one-half your level.</p><p>Infernal Wrath</p><p></p><p><u>Class features</u></p><p>Eldritch blast (con), </p><p>Eldritch Pact (Fey), </p><p>Prime Shot (+1 ranged attack rolls if no ally is closer to target), </p><p>Shadow Walk: On your turn, if you move at least 3 squares away from where you started your turn, you gain concealment until the end of your next turn.</p><p>Warlock’s Curse: minor action, target ets 1d6 extra damage if hit by warlock</p><p></p><p><u>Feats</u>: Improved initiative</p><p></p><p><u>Weapon Proficiency:</u> </p><p>Simple melee, simple ranged, </p><p></p><p>Size: Medium</p><p>Speed: 6 squares</p><p>Vision: Low-light[/sblock]</p><p></p><p>[sblock=Powers]</p><p><span style="font-size: 9px">[at will] Eldrich blast, eyebite</span></p><p><span style="font-size: 9px">[Encounter]Dreadful word</span></p><p><span style="font-size: 9px">[daily] Dread star </span></p><p></p><p><em>Basic attack</em><p style="margin-left: 20px"><strong><u>Quarterstaff</u></strong></p> <p style="margin-left: 20px"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> Attack: <strong>+1 vs. AC</strong>; Damage: <strong>1d8-1</strong></p> <p style="margin-left: 20px"></p><p></p><p style="margin-left: 20px"><strong><u>Dagger</u></strong></p> <p style="margin-left: 20px"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> Attack: <strong>+2 vs. AC</strong>; Damage: <strong>1d4-1</strong></p> <p style="margin-left: 20px"></p><p></p><p><strong><u>Eldrich blast (Arcane, Implement)</u></strong></p><p><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> Standard action, Ranged attack 10: <strong>+5 vs. Dex</strong>; Damage: <strong>1d10 + 5</strong></p><p>[/INDENT]</p><p></p><p><em>At-will:</em><p style="margin-left: 20px"><strong><u>Eyebite (Arcane, Charm, Implement, Psychic)</u></strong></p> <p style="margin-left: 20px"><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> Standard Action; Ranged Attack 10: <strong>+5 vs. Wil</strong> Damage: <strong>1d6+5, invisible to target till beginning of next turn</strong></p> <p style="margin-left: 20px"></p><p></p><p><em>Encounter:</em></p><p style="margin-left: 20px"><strong><u>Infernal Wrath</u></strong></p> <p style="margin-left: 20px"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> Minor Action Personal: </p> <p style="margin-left: 20px">--- Effect: You can channel your fury to gain a +1 power bonus to your next attack roll against an enemy that hit you since your last turn. </p> <p style="margin-left: 20px">If your attack hits and deals damage, add your Charisma modifier as extra damage. --- </p><p></p><p style="margin-left: 20px"><strong><u>Witchfire (Arcane, Fire, Implement)</u></strong></p> <p style="margin-left: 20px"><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> Standard Action, Ranged attack 5: <strong>+5 vs. Ref</strong> Damage: <strong>2d6 +5</strong></p> <p style="margin-left: 20px">--- Target has -4 penalty to attack rolls until the end of your next turn --- </p><p></p><p><em>Daily:</em><p style="margin-left: 20px"><strong><u>Dread star (Arcane, Fear, Implement, Radiant)</u></strong></p> <p style="margin-left: 20px">:Ranged: Standard Action; Ranged attack 10: <strong>+5 vs. Wil</strong> Damage: <strong>3d6 +5</strong></p> <p style="margin-left: 20px">--- Hit: Target is immobilized until the end of your next turn. ---</p> <p style="margin-left: 20px">--- Effect: Target takes -2 to Will defence (save ends) --- </p><p>[/sblock]</p><p></p><p>[sblock=Equipment][code][U]Currency:[/U] </p><p>30 gp. </p><p></p><p>[U]Equipment Price Weight Other[/U]</p><p>Leather armor 25 gp 20 lb. Light armor</p><p>Staff 5 gp 4 lb.</p><p>Dagger 1 gp 1 lb. light thrown</p><p></p><p></p><p>Adventurer's kit 28 gp 30 lb. </p><p> Backpack 2 gp 2 lb.</p><p> Bedroll 1 sp 5 lb.</p><p> Flint & Steel 1 gp -</p><p> Pouch, belt 1 gp 1/2 lb.</p><p> Rations, trail 2.5 gp 5 lb. 5 days</p><p> Rope, silk 10 gp 5 lb. 50 ft.</p><p> Sunrod (2) 4 gp 2 lb. </p><p> Waterskin 1 gp 4 lb. </p><p></p><p>Gold 12 gp 1 lb. </p><p></p><p>[B]Total 100 gp 78.5 lb.[/B]</p><p></p><p>Normal load: 80 lb.</p><p>Heavy load: 160 lb.</p><p>Max. drag load: 400 lb. </p><p>[/code][/sblock]</p><p></p><p>[sblock=Background/appearance]</p><p>tbd</p><p>[/sblock]</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Steve Gorak, post: 4532477, member: 15132"] Ok guys, here is my 1st level half-elf feylock. Cheers, SG ------ Edit: switched to thiefling ;-) [sblock=character] Name: Ethyan Race: Thiefling Class: Warlock (Fey pact) Role: Striker Level: 1 [sblock=Abilities][code][U]Ability scores[/U] Strength : [B] 8 (-1)[/B] Hit points : [B]25[/B] Constitution : [B]13 (+1)[/B] Bloodied : [B]12[/B] Dexterity : [B]10 (+0)[/B] Surges : [B] 6[/B] Intelligence : [B]15 (+2)[/B] Surges/day : [B] 7[/B] Wisdom : [B]10 (10)[/B] Initiative : [B]+4[/B] Charisma : [B]20 (+5)[/B] [U]Defenses:[/U] Armor class : [B]14 [/B] [spoiler]+2 Armor +2 int[/spoiler] Fortitude : [B]11 [/B] [spoiler] +1 con[/spoiler] Reflex : [B]13 [/B] [spoiler] +1 warlock + 2 int[/spoiler] Will : [B]16 [/B][spoiler] +1 warlock + 5 Cha[/spoiler] [U]Skills[/U] Arcana (Int): [B]+ 6 [/B] (trained) Bluff (cha): [B]+ 12 [/B] (trained, +2 Thiefling) Insight (Wis): [B]+ 5 [/B] (trained) Intimidate(cha): [B]+ 10 [/B] (trained) Diplomacy (Cha): [B]+ 5 [/B] Stealth (dex): [B]+ 5 [/B] (+2 Thiefling) [/code][U]Languages: [/U] Common, TBD [U]Racial traits[/u] Languages: Common, choice of one other Skill Bonuses: +2 Bluff, +2 Stealth Bloodhunt: You gain a +1 racial bonus to attack rolls against bloodied foes. Fire Resistance: You have resist fire 5 + one-half your level. Infernal Wrath [U]Class features[/U] Eldritch blast (con), Eldritch Pact (Fey), Prime Shot (+1 ranged attack rolls if no ally is closer to target), Shadow Walk: On your turn, if you move at least 3 squares away from where you started your turn, you gain concealment until the end of your next turn. Warlock’s Curse: minor action, target ets 1d6 extra damage if hit by warlock [U]Feats[/U]: Improved initiative [U]Weapon Proficiency:[/U] Simple melee, simple ranged, Size: Medium Speed: 6 squares Vision: Low-light[/sblock] [sblock=Powers] [size=1][at will] Eldrich blast, eyebite [Encounter]Dreadful word [daily] Dread star [/size] [I]Basic attack[/I][INDENT][B][U]Quarterstaff[/U][/B] :melee: Attack: [b]+1 vs. AC[/b]; Damage: [b]1d8-1[/b] [/INDENT] [INDENT][B][U]Dagger[/U][/B] :melee: Attack: [b]+2 vs. AC[/b]; Damage: [b]1d4-1[/b] [/INDENT] [B][U]Eldrich blast (Arcane, Implement)[/U][/B] :ranged: Standard action, Ranged attack 10: [b]+5 vs. Dex[/b]; Damage: [b]1d10 + 5[/b] [/INDENT] [I]At-will:[/I][INDENT][B][U]Eyebite (Arcane, Charm, Implement, Psychic)[/U][/B] :ranged: Standard Action; Ranged Attack 10: [b]+5 vs. Wil[/b] Damage: [b]1d6+5, invisible to target till beginning of next turn[/b] [/INDENT] [I]Encounter:[/I] [INDENT][B][U]Infernal Wrath[/U][/B] :melee: Minor Action Personal: --- Effect: You can channel your fury to gain a +1 power bonus to your next attack roll against an enemy that hit you since your last turn. If your attack hits and deals damage, add your Charisma modifier as extra damage. --- [/INDENT] [INDENT][B][U]Witchfire (Arcane, Fire, Implement)[/U][/B] :ranged: Standard Action, Ranged attack 5: [b]+5 vs. Ref[/b] Damage: [b]2d6 +5[/b] --- Target has -4 penalty to attack rolls until the end of your next turn --- [/INDENT] [I]Daily:[/I][INDENT][B][U]Dread star (Arcane, Fear, Implement, Radiant)[/U][/B] :Ranged: Standard Action; Ranged attack 10: [b]+5 vs. Wil[/b] Damage: [b]3d6 +5[/b] --- Hit: Target is immobilized until the end of your next turn. --- --- Effect: Target takes -2 to Will defence (save ends) --- [/INDENT] [/sblock] [sblock=Equipment][code][U]Currency:[/U] 30 gp. [U]Equipment Price Weight Other[/U] Leather armor 25 gp 20 lb. Light armor Staff 5 gp 4 lb. Dagger 1 gp 1 lb. light thrown Adventurer's kit 28 gp 30 lb. Backpack 2 gp 2 lb. Bedroll 1 sp 5 lb. Flint & Steel 1 gp - Pouch, belt 1 gp 1/2 lb. Rations, trail 2.5 gp 5 lb. 5 days Rope, silk 10 gp 5 lb. 50 ft. Sunrod (2) 4 gp 2 lb. Waterskin 1 gp 4 lb. Gold 12 gp 1 lb. [B]Total 100 gp 78.5 lb.[/B] Normal load: 80 lb. Heavy load: 160 lb. Max. drag load: 400 lb. [/code][/sblock] [sblock=Background/appearance] tbd [/sblock] [/sblock] [/QUOTE]
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