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<blockquote data-quote="Atanatotatos" data-source="post: 4535619" data-attributes="member: 46957"><p>Hi Guys!</p><p>Ok, so... I had realized that what I had posted as Trasimakos' character shgeet was actually half-human, half-eladrin...</p><p>so here's the correct one. It's lvl 20, full-statted, and playable. There's a lvl 30 version too, but it's missing some rituals and some equiplemtn, and the character is obviously meant to be played somewhere inbetween.</p><p></p><p>I'm posting my first idea for my 1st lvl pc too. Basically, a cheerful, very young, and swordmageish eladrin is a far, far descendant of Trasimakos. And he is the first in generations to actually resemble him. So, will he heir his dark ambitions too?</p><p></p><p><em>Note: Sparky, if you had the RPGA free excerpt you should have more or less all the info on 1st lvl swordmages. The exception should be my first feat, Intelligent swordmage:;it basically allows you to use Intelligence instead of Strenght in basic attacks.</em> </p><p></p><p></p><p>Trasimakos Arekeion, Eladrin Wizard/Divine Oracle 20</p><p></p><p>[sblock=stats]Trasimakos Arkeion, Eladrin Wizard/divine oracle, lvl 20</p><p></p><p>Str: 9</p><p>Dex: 15</p><p>Con: 12</p><p>Wis: 19</p><p>Int: 24 </p><p>Cha: 13</p><p></p><p>AC: 36</p><p>For: 27</p><p>Ref: 33</p><p>Will: 33</p><p></p><p>HP: 108</p><p>Healing Surges per day: 7</p><p>Speed: 7</p><p>Initiative: +16</p><p>Senses: Low-light Vision, passive perception 31, passive insight 31 </p><p>Saves:+5 vs Charm</p><p></p><p>Religion:??</p><p>Alignment:Unaligned (on the way to Evil)</p><p></p><p>Trained skills:</p><p>Acrobatics +14 </p><p>Arcana* +29</p><p>Athletics +11</p><p>Bluff +13</p><p>Diplomacy +13</p><p>Dungeoneering*+19</p><p>Endurance +13</p><p>Heal +16</p><p>History* +24</p><p>Intimidate +13</p><p>Insight* +21</p><p>Nature* +19</p><p>Perception* +21 </p><p>Religion* +21</p><p>Stealth +14 </p><p>Streetwise +13</p><p>Thievery +14</p><p></p><p></p><p>Languages: Common, Elven, Draconic, Primordial, Celestial</p><p></p><p>Feats (* bonus):</p><p>Ritual caster*</p><p>Armor Training:Leather*</p><p>Improved initiative </p><p>Linguist</p><p>Toughness</p><p>Skill focus:Arcana</p><p>Jack of all trades</p><p>Skill training<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" />erception</p><p>Initiate of the faith</p><p>____________________</p><p>Spell focus</p><p>Lightning reflexes</p><p>Arcane reach</p><p>Psychic lock</p><p>Action recovery</p><p>Great fortitude</p><p>Iron Will</p><p></p><p>Class features:</p><p>Foresight</p><p>Prophetic action</p><p>Terrifying insight</p><p></p><p></p><p>Cantrips:</p><p>Ghost sound, Light, Mage hand, Prestidigitation</p><p></p><p>Spells (* prepared):</p><p>-At will: Illusory ambush, Thunderwave</p><p>-Encounter: fey step, spectral ram, Prophecy of doom, Prismatic burst, Crushing Titan's Fist</p><p>-Daily: Sleep*, Healing word*, Skinking cloud, Wall of fire, Lightning serpent, Prismatic Beams*, Evard's black tentacles* </p><p>-Utility: Shield*, Expeditious retreat, Dimension door*, Dispel magic, Blur*, Arcane gate, Good omens* Displacement*, Fly</p><p></p><p>Implement mastery: Orb of imposition, Wand of Accuracy</p><p></p><p>Rituals: Comprehend language, Tenser's floating disk, Animal messenger, Enchant magic item, Magic circle, Raise dead, Wizard's sight, Hallucinatory creature, Commune with nature, Consult oracle, Detect object, Disenchant Magic Item, Forbiddance, Knock, Linked Portal, Speak with dead</p><p></p><p>Item powers (2/d):</p><p>Daily:Staff of power</p><p> Ring of wizardry</p><p> Symbol of victory</p><p> Orb of inevitable continuance</p><p> Guardian Cape</p><p></p><p>Equipment: </p><p>19th-Staff of Power</p><p>+4 leather armor (45.000 gps)</p><p>21st-Ring of Wizardry</p><p>20th- +4 Guardian Cape</p><p>+2 Symbol of victory (4.200 gps)</p><p>+1 Orb of inevitable continuance (680 gps)</p><p>Diadem of acuity (3.400 gps)</p><p>Boots of striding (4.200 gps)</p><p>Bag of holding (1.000 gps)</p><p>5 Potions of healing (250 gps)</p><p>Consult Oracle (9.000 gps)</p><p>Detect Object (1.000 gps)</p><p>Disenchant magic items (360 gps)</p><p>Forbiddance (25.000)</p><p>Knock (175)</p><p>Linked portal (680)</p><p>Phantom Steed (360)</p><p>Speak with dead(360)</p><p>9085 gps' worth of residuum[/sblock]</p><p></p><p>[sblock=stats lvl 30]Trasimakos Arkeion, Eladrin Wizard/divine oracle/archmage, lvl 30</p><p></p><p>Str: 10</p><p>Dex: 16</p><p>Con: 14</p><p>Wis: 22</p><p>Int: 26 </p><p>Cha: 14</p><p></p><p>AC: 40</p><p>For: 35</p><p>Ref: 41</p><p>Will: 42</p><p></p><p>HP: 155</p><p>Healing Surges per day: 8</p><p>Speed: 6</p><p>Initiative: +22</p><p>Senses: DarkVision, passive perception 42, passive insight 42 </p><p>Saves:+5 vs Charm</p><p></p><p>Religion:??</p><p>Alignment: Evil</p><p></p><p>Trained skills:</p><p>Acrobatics +18 </p><p>Arcana* +33</p><p>Athletics +15</p><p>Bluff +17</p><p>Diplomacy +17</p><p>Dungeoneering*+26</p><p>Endurance +17</p><p>Heal +21</p><p>History* +30</p><p>Intimidate +17</p><p>Insight* +32</p><p>Nature* +26</p><p>Perception* +32 </p><p>Religion* +28</p><p>Stealth +18 </p><p>Streetwise +17</p><p>Thievery +18</p><p></p><p></p><p>Languages: Common, Elven, Draconic, Primordial, Celestial</p><p></p><p>Feats (* bonus):</p><p>Ritual caster*</p><p>Improved initiative </p><p>Linguist</p><p>Toughness</p><p>Skill focus:Arcana</p><p>Skill training<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" />erception</p><p>Initiate of the faith</p><p>____________________</p><p>Spell focus</p><p>Lightning reflexes</p><p>Arcane reach</p><p>Psychic lock</p><p>Great fortitude</p><p>Iron Will</p><p>____________________</p><p>Spell Accuracy</p><p>Arcane mastery</p><p>Epic resurgence</p><p>Evasion</p><p>Mettle</p><p>Danger Sense</p><p></p><p>Paragon path features:</p><p>Foresight</p><p>Prophetic action</p><p>Terrifying insight</p><p></p><p>Epic destiny features:</p><p>Spell Recall</p><p>Arcane Spirit</p><p>Archspell</p><p></p><p>Cantrips:</p><p>Ghost sound, Light, Mage hand, Prestidigitation</p><p></p><p>Spells (* prepared):</p><p>-At will: Illusory ambush, Thunderwave</p><p>-Encounter: fey step, Prophecy of doom, crushing titan's fist, Thunderclap, Black fire</p><p>-Daily: Healing word*, Hammer of Fate, Wall of Ice, Prismatic spray, Legion Hold </p><p>-Utility: Shield*, Expeditious retreat, Dimension door*, Dispel magic, Blur*, Arcane gate, Good omens* Displacement*, Fly, Mass Fly, Time Stop*, Shape magic</p><p></p><p>Implement mastery: Orb of imposition, Wand of Accuracy</p><p></p><p>Rituals: Comprehend language, Tenser's floating disk, Animal messenger, Enchant magic item, Magic circle, Raise dead, Wizard's sight, Hallucinatory creature, Commune with nature, Consult oracle, Detect object, Disenchant Magic Item, Forbiddance, Knock, Linked Portal, Speak with dead</p><p></p><p></p><p></p><p></p><p></p><p>Equipment</p><p>Mantle of the seventh wind +5 (425,000)</p><p>Orb of inevitable continuance +1 (680)</p><p>Symbol of victory +2 (4,200)</p><p>Eladrin boots (45,000)</p><p>Ioun stone of true sight (2,125,000)</p><p>Flying carpet (125,000) </p><p>29th-Staff of power +6</p><p>28th-Cloak of invisibility +6</p><p>[/sblock]</p><p></p><p>Trasimakos is a three hundred years old Eladrin, tall and still youthful in appearance, but with a stony gaze that reveals his age. Clothed in power, power radiating from his azure, almost pupil-less eyes. </p><p>Still a lowly wizard, he left his noble house in the Feywild to reach the far more dynamic, mortal world. For more than 150 years, he traveled the world researching all kinds of knowledge and magic items. He journeyed with generations of heroes, and he himself was regarded as a hero. He became an High mage, he was an associate in most of te main wizard guilds of the large World, but something stopped his ascent as an Archmage. He fell in love. </p><p>He married an elven woman, much younger than him, who gave birth to two children, more similar to their mother than their father.</p><p>After years of stationary, peaceful life, wanderlust and thirst for knowledge possessed him again. He left his family and started traveling again. He began one of the Guidmasters of the Keepers of the Egg of Aeons solely to acquire hidden secrets. But in his hungry researches, he realized that powers far older, far greater than him had sealed world-shattering knoledge far from his -from anyone's- reach. </p><p>Trasimakos tried other ways. He came in contact with powerful Immortal beings, he contracted with them. They gave him part of what he desidered, and fed his obsession. He gained oracular powers. His magic grew in power and scope. Ultimately, he betrayed the guild, stole the secret that the fabled Egg of the Aeons might not be an immaterial metaphysic power rooted in the fabric of the world, but an actual object reachable by mortal hands.</p><p>He is now ruthlessly searching for it, walking forth to absolute power. </p><p></p><p></p><p>Belleros Arkeion, Eladrin swordmage 1</p><p></p><p>[sblock=stats]Belleros Arkeion, male Eladrin Swordmage 1</p><p></p><p>Str 10 </p><p>Dex 14 (+2 race) </p><p>Con 15 </p><p>Int 18 (+2 race) </p><p>Wis 10 </p><p>Cha 12 </p><p></p><p>Init:+2 </p><p>Senses:Low-light vision, Perception 15, Insight 10 </p><p>Speed: 6</p><p></p><p>AC: 19 </p><p>For: 12 </p><p>Ref: 14</p><p>Will:14</p><p></p><p>HP: 29 </p><p>Healing surge:7</p><p>surges/day:10 </p><p></p><p>Saves: +5 vs charm</p><p></p><p>Skills (*trained; °armor penalty):</p><p>Acrobatics° +2</p><p>Arcana* +11</p><p>Athletics*° +5</p><p>Bluff +1 </p><p>Diplomacy* +6</p><p>Dungeoneering +0</p><p>Endurance*° +7 </p><p>Heal +0</p><p>History +6</p><p>Insight +0</p><p>Intimidate +1</p><p>Nature +0</p><p>Perception* +5</p><p>Religion +4</p><p>Stealth° +2</p><p>Streetwise +1</p><p>Thievery° +2</p><p></p><p>Languages: Common, Elven </p><p>Alignment:</p><p></p><p>Racial Features: +2 to Arcana and History</p><p> Eladrin Education</p><p> Eladrin weapon proficiency</p><p> Eladrin will </p><p> Fey origin </p><p> Trance</p><p> Fey step power </p><p></p><p>Class features: Swordbond </p><p> Swordmage aegis of assault</p><p> Swordmage warding</p><p></p><p>Feats (*bonus): Intelligent swordmage </p><p></p><p>Basic attack: Melee: Longsword +8 vs Ac, 1d8+4 dmg </p><p></p><p></p><p>Powers:</p><p>-will: Booming Blade (melee, weapon, thunder)Int vs AC, 1W+int; if target starts turn adjacent to you and moves,1d6+Con thunder dmg. </p><p> Lighning Lure (ranged 3,implement, lightning)Int vs For, 1d6+int lightning dmg, pull the target to closest adjacent to you square </p><p></p><p>-encounter: Fey step </p><p> Flame cyclone (close blast 3, fire, implement) 1d8+Int+Str fire dmg to all creatures in blast</p><p></p><p>-daily: Frost Backlash (Immediate Interrupt, Cold, Weapon)when an adjacent creature hits you; Int vs Ref; 3W+Int cold dmg; Miss:half dmg </p><p></p><p>Equipment: </p><p>Adventurer's kit 15gps</p><p>Longsword 15 gps</p><p>Leather Armor 25gps</p><p>2 Daggers 2gps</p><p>________________________</p><p>43 gps</p><p>[/sblock]</p><p></p><p>Belleros is very young for an Eladrin. 26 years old. That's barely, for a human... 16 years old, maybe. Despite such young age, he is out there, traveling in the mortal world, the Feywild left behind him. He greets people with a charming, smirky grin and azure, almost pupil-less sparkling eyes. His physique is lean, and athletic, but not very muscular, and about 1,75 m tall. </p><p>Belleros has quickly adapted to new fashions. He's cut his long, golden hair to a base-of-the-neck lenght, and keeps them back with a broad, colorful headband on his forehead. He has a light leather armor that he wears under green and golden comfortable clothes, very different from the sofisticate, elegant vests of the eladrin courts.</p><p></p><p>...Because Belleros is a noble. And he doesn't come from one of the many noble families, no, he is one of the Arkeion, one of the most ancient and noblest families of his city. But he decided to leave the Feywild, and look for glory and adventure in the mortal word, because he soon realized he would never have the first if he had stayed. His family, although widely recognized for its influence and prestige, is somewhat shunned, mocked upon in secret, for reasons Belleros does not know, nor anybody talks about, and, likely, everyone has forgotten about.</p><p>So now the young Eladrin, sword at his side, generations-old magic flowing to his fingertips, has set out to see the world and, possibly, discover what's so bad about his ancestors in a world where nobody can really remember about them.</p><p>And since he is so daring, and charming, and provided with dazing swordplay, why not become a hero in the meanwhile?</p></blockquote><p></p>
[QUOTE="Atanatotatos, post: 4535619, member: 46957"] Hi Guys! Ok, so... I had realized that what I had posted as Trasimakos' character shgeet was actually half-human, half-eladrin... so here's the correct one. It's lvl 20, full-statted, and playable. There's a lvl 30 version too, but it's missing some rituals and some equiplemtn, and the character is obviously meant to be played somewhere inbetween. I'm posting my first idea for my 1st lvl pc too. Basically, a cheerful, very young, and swordmageish eladrin is a far, far descendant of Trasimakos. And he is the first in generations to actually resemble him. So, will he heir his dark ambitions too? [I]Note: Sparky, if you had the RPGA free excerpt you should have more or less all the info on 1st lvl swordmages. The exception should be my first feat, Intelligent swordmage:;it basically allows you to use Intelligence instead of Strenght in basic attacks.[/I] Trasimakos Arekeion, Eladrin Wizard/Divine Oracle 20 [sblock=stats]Trasimakos Arkeion, Eladrin Wizard/divine oracle, lvl 20 Str: 9 Dex: 15 Con: 12 Wis: 19 Int: 24 Cha: 13 AC: 36 For: 27 Ref: 33 Will: 33 HP: 108 Healing Surges per day: 7 Speed: 7 Initiative: +16 Senses: Low-light Vision, passive perception 31, passive insight 31 Saves:+5 vs Charm Religion:?? Alignment:Unaligned (on the way to Evil) Trained skills: Acrobatics +14 Arcana* +29 Athletics +11 Bluff +13 Diplomacy +13 Dungeoneering*+19 Endurance +13 Heal +16 History* +24 Intimidate +13 Insight* +21 Nature* +19 Perception* +21 Religion* +21 Stealth +14 Streetwise +13 Thievery +14 Languages: Common, Elven, Draconic, Primordial, Celestial Feats (* bonus): Ritual caster* Armor Training:Leather* Improved initiative Linguist Toughness Skill focus:Arcana Jack of all trades Skill training:Perception Initiate of the faith ____________________ Spell focus Lightning reflexes Arcane reach Psychic lock Action recovery Great fortitude Iron Will Class features: Foresight Prophetic action Terrifying insight Cantrips: Ghost sound, Light, Mage hand, Prestidigitation Spells (* prepared): -At will: Illusory ambush, Thunderwave -Encounter: fey step, spectral ram, Prophecy of doom, Prismatic burst, Crushing Titan's Fist -Daily: Sleep*, Healing word*, Skinking cloud, Wall of fire, Lightning serpent, Prismatic Beams*, Evard's black tentacles* -Utility: Shield*, Expeditious retreat, Dimension door*, Dispel magic, Blur*, Arcane gate, Good omens* Displacement*, Fly Implement mastery: Orb of imposition, Wand of Accuracy Rituals: Comprehend language, Tenser's floating disk, Animal messenger, Enchant magic item, Magic circle, Raise dead, Wizard's sight, Hallucinatory creature, Commune with nature, Consult oracle, Detect object, Disenchant Magic Item, Forbiddance, Knock, Linked Portal, Speak with dead Item powers (2/d): Daily:Staff of power Ring of wizardry Symbol of victory Orb of inevitable continuance Guardian Cape Equipment: 19th-Staff of Power +4 leather armor (45.000 gps) 21st-Ring of Wizardry 20th- +4 Guardian Cape +2 Symbol of victory (4.200 gps) +1 Orb of inevitable continuance (680 gps) Diadem of acuity (3.400 gps) Boots of striding (4.200 gps) Bag of holding (1.000 gps) 5 Potions of healing (250 gps) Consult Oracle (9.000 gps) Detect Object (1.000 gps) Disenchant magic items (360 gps) Forbiddance (25.000) Knock (175) Linked portal (680) Phantom Steed (360) Speak with dead(360) 9085 gps' worth of residuum[/sblock] [sblock=stats lvl 30]Trasimakos Arkeion, Eladrin Wizard/divine oracle/archmage, lvl 30 Str: 10 Dex: 16 Con: 14 Wis: 22 Int: 26 Cha: 14 AC: 40 For: 35 Ref: 41 Will: 42 HP: 155 Healing Surges per day: 8 Speed: 6 Initiative: +22 Senses: DarkVision, passive perception 42, passive insight 42 Saves:+5 vs Charm Religion:?? Alignment: Evil Trained skills: Acrobatics +18 Arcana* +33 Athletics +15 Bluff +17 Diplomacy +17 Dungeoneering*+26 Endurance +17 Heal +21 History* +30 Intimidate +17 Insight* +32 Nature* +26 Perception* +32 Religion* +28 Stealth +18 Streetwise +17 Thievery +18 Languages: Common, Elven, Draconic, Primordial, Celestial Feats (* bonus): Ritual caster* Improved initiative Linguist Toughness Skill focus:Arcana Skill training:Perception Initiate of the faith ____________________ Spell focus Lightning reflexes Arcane reach Psychic lock Great fortitude Iron Will ____________________ Spell Accuracy Arcane mastery Epic resurgence Evasion Mettle Danger Sense Paragon path features: Foresight Prophetic action Terrifying insight Epic destiny features: Spell Recall Arcane Spirit Archspell Cantrips: Ghost sound, Light, Mage hand, Prestidigitation Spells (* prepared): -At will: Illusory ambush, Thunderwave -Encounter: fey step, Prophecy of doom, crushing titan's fist, Thunderclap, Black fire -Daily: Healing word*, Hammer of Fate, Wall of Ice, Prismatic spray, Legion Hold -Utility: Shield*, Expeditious retreat, Dimension door*, Dispel magic, Blur*, Arcane gate, Good omens* Displacement*, Fly, Mass Fly, Time Stop*, Shape magic Implement mastery: Orb of imposition, Wand of Accuracy Rituals: Comprehend language, Tenser's floating disk, Animal messenger, Enchant magic item, Magic circle, Raise dead, Wizard's sight, Hallucinatory creature, Commune with nature, Consult oracle, Detect object, Disenchant Magic Item, Forbiddance, Knock, Linked Portal, Speak with dead Equipment Mantle of the seventh wind +5 (425,000) Orb of inevitable continuance +1 (680) Symbol of victory +2 (4,200) Eladrin boots (45,000) Ioun stone of true sight (2,125,000) Flying carpet (125,000) 29th-Staff of power +6 28th-Cloak of invisibility +6 [/sblock] Trasimakos is a three hundred years old Eladrin, tall and still youthful in appearance, but with a stony gaze that reveals his age. Clothed in power, power radiating from his azure, almost pupil-less eyes. Still a lowly wizard, he left his noble house in the Feywild to reach the far more dynamic, mortal world. For more than 150 years, he traveled the world researching all kinds of knowledge and magic items. He journeyed with generations of heroes, and he himself was regarded as a hero. He became an High mage, he was an associate in most of te main wizard guilds of the large World, but something stopped his ascent as an Archmage. He fell in love. He married an elven woman, much younger than him, who gave birth to two children, more similar to their mother than their father. After years of stationary, peaceful life, wanderlust and thirst for knowledge possessed him again. He left his family and started traveling again. He began one of the Guidmasters of the Keepers of the Egg of Aeons solely to acquire hidden secrets. But in his hungry researches, he realized that powers far older, far greater than him had sealed world-shattering knoledge far from his -from anyone's- reach. Trasimakos tried other ways. He came in contact with powerful Immortal beings, he contracted with them. They gave him part of what he desidered, and fed his obsession. He gained oracular powers. His magic grew in power and scope. Ultimately, he betrayed the guild, stole the secret that the fabled Egg of the Aeons might not be an immaterial metaphysic power rooted in the fabric of the world, but an actual object reachable by mortal hands. He is now ruthlessly searching for it, walking forth to absolute power. Belleros Arkeion, Eladrin swordmage 1 [sblock=stats]Belleros Arkeion, male Eladrin Swordmage 1 Str 10 Dex 14 (+2 race) Con 15 Int 18 (+2 race) Wis 10 Cha 12 Init:+2 Senses:Low-light vision, Perception 15, Insight 10 Speed: 6 AC: 19 For: 12 Ref: 14 Will:14 HP: 29 Healing surge:7 surges/day:10 Saves: +5 vs charm Skills (*trained; °armor penalty): Acrobatics° +2 Arcana* +11 Athletics*° +5 Bluff +1 Diplomacy* +6 Dungeoneering +0 Endurance*° +7 Heal +0 History +6 Insight +0 Intimidate +1 Nature +0 Perception* +5 Religion +4 Stealth° +2 Streetwise +1 Thievery° +2 Languages: Common, Elven Alignment: Racial Features: +2 to Arcana and History Eladrin Education Eladrin weapon proficiency Eladrin will Fey origin Trance Fey step power Class features: Swordbond Swordmage aegis of assault Swordmage warding Feats (*bonus): Intelligent swordmage Basic attack: Melee: Longsword +8 vs Ac, 1d8+4 dmg Powers: -will: Booming Blade (melee, weapon, thunder)Int vs AC, 1W+int; if target starts turn adjacent to you and moves,1d6+Con thunder dmg. Lighning Lure (ranged 3,implement, lightning)Int vs For, 1d6+int lightning dmg, pull the target to closest adjacent to you square -encounter: Fey step Flame cyclone (close blast 3, fire, implement) 1d8+Int+Str fire dmg to all creatures in blast -daily: Frost Backlash (Immediate Interrupt, Cold, Weapon)when an adjacent creature hits you; Int vs Ref; 3W+Int cold dmg; Miss:half dmg Equipment: Adventurer's kit 15gps Longsword 15 gps Leather Armor 25gps 2 Daggers 2gps ________________________ 43 gps [/sblock] Belleros is very young for an Eladrin. 26 years old. That's barely, for a human... 16 years old, maybe. Despite such young age, he is out there, traveling in the mortal world, the Feywild left behind him. He greets people with a charming, smirky grin and azure, almost pupil-less sparkling eyes. His physique is lean, and athletic, but not very muscular, and about 1,75 m tall. Belleros has quickly adapted to new fashions. He's cut his long, golden hair to a base-of-the-neck lenght, and keeps them back with a broad, colorful headband on his forehead. He has a light leather armor that he wears under green and golden comfortable clothes, very different from the sofisticate, elegant vests of the eladrin courts. ...Because Belleros is a noble. And he doesn't come from one of the many noble families, no, he is one of the Arkeion, one of the most ancient and noblest families of his city. But he decided to leave the Feywild, and look for glory and adventure in the mortal word, because he soon realized he would never have the first if he had stayed. His family, although widely recognized for its influence and prestige, is somewhat shunned, mocked upon in secret, for reasons Belleros does not know, nor anybody talks about, and, likely, everyone has forgotten about. So now the young Eladrin, sword at his side, generations-old magic flowing to his fingertips, has set out to see the world and, possibly, discover what's so bad about his ancestors in a world where nobody can really remember about them. And since he is so daring, and charming, and provided with dazing swordplay, why not become a hero in the meanwhile? [/QUOTE]
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