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[4e] Campaign discussion thread (Full)
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<blockquote data-quote="Atanatotatos" data-source="post: 4540355" data-attributes="member: 46957"><p>Well, I though again and I decided that if Trasimakos has to be known as an archmage, well, I'll play him as an archmage! So, here's Trasimakos Arkeion at 22nd lvl. The build is more or less consistent with the 20th and 30th lvl ones, so they're reasonably the same person at different times (or even ages). The build is complete, though I might give him some more equipment since I have a lot of money left...</p><p></p><p>Pic:[ATTACH]37404[/ATTACH]</p><p></p><p>[sblock=Trasimakos lvl 22]Trasimakos Arkeion, Eladrin Wizard/Divine Oracle/Archmage 22</p><p></p><p>Str 10 (+2 lvl)</p><p>Dex 16 (+2 race,+2 lvl)</p><p>Con 14 (+2 lvl)</p><p>Int 24 (+2 race,+6 lvl)</p><p>Wis 21 (+6 lvl)</p><p>Cha 14 (+2 lvl)</p><p></p><p>Languages: Common, Elven, Draconic, Primordial, Supernal </p><p>Alignment: Evil</p><p>Religion: ??</p><p></p><p>Init: +18 </p><p>Senses:Low-light Vision, Perception 33, Insight 33</p><p>Speed: 8 (fly 8)</p><p></p><p>AC: 25 </p><p>For: 20</p><p>Ref: 25 </p><p>Will: 26 </p><p></p><p>HP: 123 </p><p>Surge value: 30</p><p>Surges/day: 8 </p><p></p><p>Saves:+5 vs charm</p><p></p><p>Racial Features: </p><p>+2 Arcana and History</p><p>Eladrin Education</p><p>Eladrin Weapon Proficiency</p><p>Eladrin Will</p><p>Fey Origin</p><p>Trance</p><p>Fey Step </p><p></p><p>Class features:</p><p>Arcane Implement Mastery (Orb)</p><p>Cantrips</p><p>Ritual Casting</p><p>Spellbook </p><p></p><p>Paragon Path features: </p><p>Foresight</p><p>Prophetic action</p><p>Terrifying insight</p><p></p><p>Epic Destiny:</p><p>Spell Recall</p><p></p><p>Feats (*bonus): </p><p>*Ritual Caster</p><p>Linguist</p><p>Improved Initiative</p><p>Skill Focus:Arcane</p><p>Toughness</p><p>Initiate of the Faith</p><p>__________________</p><p>Arcane reach</p><p>Great fortitude</p><p>Psychic Lock</p><p>Spell Focus</p><p>Iron Will</p><p>Lightning Reflexes </p><p>Fleet Footed</p><p>_________________</p><p>Spell Accuracy</p><p>Epic Resurgence</p><p></p><p></p><p>Skills (*trained; °armor penalty):</p><p>Acrobatics° +14</p><p>Arcana* +30</p><p>Athletics° +11</p><p>Bluff +13 </p><p>Diplomacy* +18</p><p>Dungeoneering +16</p><p>Endurance° +13 </p><p>Heal +16</p><p>History* +25</p><p>Insight* +23</p><p>Intimidate +13</p><p>Nature +16</p><p>Perception* +23</p><p>Religion* +25</p><p>Stealth° +14</p><p>Streetwise +13</p><p>Thievery° +14</p><p> </p><p></p><p></p><p>Powers (*Utility, °item):</p><p>-will: Illusory ambush, Thunderwave, Ghost sound, Ligh, Mage Hand, Prestidigitation</p><p> </p><p></p><p>-encounter: Spectral Ram, Prismatic burst, Crushing Titan's Fist, Shield*, Prophecy of Doom, Fey step, Orb of Imposition, Displacement* </p><p></p><p>-daily: Wall of Fire, Prismatic beams, Evard's black tentacles, Dispel Magic*, Blur*, Time stop*, Good Omens*, Hammer of Fate, Healing word, Cloak of Resistance°, Ring of Wizardry°, Staff of Power°, Orb of inevitable Continuance°</p><p></p><p>Rituals (*bonus*): *Tenser's floating disk, Comprehend language , Animal Messenger, Enchant magic item, Magic Circle, Linked Portal, Detect Object, Eye of Warning, 15, View Object, Planar Portal*, Arcane lock, Commune with nature, Consult Oracle, Disenchant magic item, Phantom Steed, Sending, Speak with dead, Water Breathing </p><p></p><p>Equipment (225,000 gps):</p><p></p><p>23rd-Mantle of the Seventh Wind +5</p><p>22nd-Cloak of Resistance +5</p><p>21st-Ring of Wizardry </p><p>Staff of Power +4 (105,000)</p><p>Orb of inevitable continuance +1 (680)</p><p>Boots of striding (4,200)</p><p>Gauntlets of the ram (3,400)</p><p>Diadem of Acuity (3,400)</p><p>Bag of holding (1,000)</p><p>Rituals (11,630)</p><p>Crystal ball (1,000)</p><p>Residuum (50,000)</p><p>80,310 gps[/sblock]</p></blockquote><p></p>
[QUOTE="Atanatotatos, post: 4540355, member: 46957"] Well, I though again and I decided that if Trasimakos has to be known as an archmage, well, I'll play him as an archmage! So, here's Trasimakos Arkeion at 22nd lvl. The build is more or less consistent with the 20th and 30th lvl ones, so they're reasonably the same person at different times (or even ages). The build is complete, though I might give him some more equipment since I have a lot of money left... Pic:[ATTACH]37404._xfImport[/ATTACH] [sblock=Trasimakos lvl 22]Trasimakos Arkeion, Eladrin Wizard/Divine Oracle/Archmage 22 Str 10 (+2 lvl) Dex 16 (+2 race,+2 lvl) Con 14 (+2 lvl) Int 24 (+2 race,+6 lvl) Wis 21 (+6 lvl) Cha 14 (+2 lvl) Languages: Common, Elven, Draconic, Primordial, Supernal Alignment: Evil Religion: ?? Init: +18 Senses:Low-light Vision, Perception 33, Insight 33 Speed: 8 (fly 8) AC: 25 For: 20 Ref: 25 Will: 26 HP: 123 Surge value: 30 Surges/day: 8 Saves:+5 vs charm Racial Features: +2 Arcana and History Eladrin Education Eladrin Weapon Proficiency Eladrin Will Fey Origin Trance Fey Step Class features: Arcane Implement Mastery (Orb) Cantrips Ritual Casting Spellbook Paragon Path features: Foresight Prophetic action Terrifying insight Epic Destiny: Spell Recall Feats (*bonus): *Ritual Caster Linguist Improved Initiative Skill Focus:Arcane Toughness Initiate of the Faith __________________ Arcane reach Great fortitude Psychic Lock Spell Focus Iron Will Lightning Reflexes Fleet Footed _________________ Spell Accuracy Epic Resurgence Skills (*trained; °armor penalty): Acrobatics° +14 Arcana* +30 Athletics° +11 Bluff +13 Diplomacy* +18 Dungeoneering +16 Endurance° +13 Heal +16 History* +25 Insight* +23 Intimidate +13 Nature +16 Perception* +23 Religion* +25 Stealth° +14 Streetwise +13 Thievery° +14 Powers (*Utility, °item): -will: Illusory ambush, Thunderwave, Ghost sound, Ligh, Mage Hand, Prestidigitation -encounter: Spectral Ram, Prismatic burst, Crushing Titan's Fist, Shield*, Prophecy of Doom, Fey step, Orb of Imposition, Displacement* -daily: Wall of Fire, Prismatic beams, Evard's black tentacles, Dispel Magic*, Blur*, Time stop*, Good Omens*, Hammer of Fate, Healing word, Cloak of Resistance°, Ring of Wizardry°, Staff of Power°, Orb of inevitable Continuance° Rituals (*bonus*): *Tenser's floating disk, Comprehend language , Animal Messenger, Enchant magic item, Magic Circle, Linked Portal, Detect Object, Eye of Warning, 15, View Object, Planar Portal*, Arcane lock, Commune with nature, Consult Oracle, Disenchant magic item, Phantom Steed, Sending, Speak with dead, Water Breathing Equipment (225,000 gps): 23rd-Mantle of the Seventh Wind +5 22nd-Cloak of Resistance +5 21st-Ring of Wizardry Staff of Power +4 (105,000) Orb of inevitable continuance +1 (680) Boots of striding (4,200) Gauntlets of the ram (3,400) Diadem of Acuity (3,400) Bag of holding (1,000) Rituals (11,630) Crystal ball (1,000) Residuum (50,000) 80,310 gps[/sblock] [/QUOTE]
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