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[4e] Campaign discussion thread (Full)
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<blockquote data-quote="Sparky" data-source="post: 4570683" data-attributes="member: 13681"><p>Great collaboration Atan and Shayuri. That all works out just fine.</p><p> </p><p>---</p><p> </p><p>Sorry for the lull in posts and progress. </p><p> </p><p>--- </p><p> </p><p><strong>Naedur</strong> is the city... <em>The City</em>. Carved from the stone of the mother mountain, Naedur is the shield that protects his citizens from the darkness of Outside. His echoing halls, his chill caverns, his thrumming bellows, his hissing cataracts, his close chambers and firelit hearths... these sights and sounds are not just constants in the lives of the City's inhabitants, they are the whole world. Unmoveable, unchanging, stalwart. </p><p> </p><p>Naedur changes only slowly. And then begrudgingly and with great complaint. In the time of Legends, before the great war there were other Cities. Other Cities were rumored to have been livlier, more agile, more daring than the staid and stalwart Naedur. Other Places. There was <em>Outside</em>. </p><p> </p><p>No one in Naedur was living when Outside fell into Darkness. It was many generations ago. And though Naedur's recordkeepers are dutiful, the stories scribed and re-scribed generation after generation seem with each transcription more fanciful and more improbable to all but the youngest of children. Or those whose vocation it is to believe the improbable. Or those who have come from Other Places...</p><p> </p><p>---</p><p> </p><p>Very briefly, everyone will start out in Naedur (this is the short version of the city's full name, it means, roughly, 'Stone Shield') as a citizen of some kind or other. The city is entirely shut off from the outside world. It is entirely self-sufficient and relatively stable at the moment IF nothing changes dramatically (say a population increase or a crop failure - even a small one could have dramatic effects). </p><p> </p><p><strong>@Atan and Shayuri</strong>, how recent is the escape? Yesterday? Last month? A year ago? And what would the two of them think about escaping an essentially idyllic place for the dark, close caves and halls of Naedur?</p><p> </p><p><strong>@Redclaw and nerdytenor</strong>, your two characters represent two clans of Dragonborn, one that went into hiding with the dwarves centuries ago - the Balash - and another that went into hiding on their own and only relatively recently discovered the dwarven city - the Dragh. How do you imagine that your clans get along? Poorly in all probability, given the history, but do the Balash and Dragh show a united front to the dwarves despite bad blood? Is the leadership of each clan unified or splintered? Basically, what do you see as important to each clan with the addition of the Dragh to the carefully balanced ecosystem of the City and, like with Atan and Shayuri, how long do you imagine that the Dragh have been in the picture? Less than a year? More than a year? Around ten years or more (that timeframe would mean that Krik was just a tyke when he discovered the ways that lead to Naedur).</p><p> </p><p><strong>@Tallarn</strong>, I've got nothing for you at the moment beyond what we already discussed about Zlatan being an apprentice of the Adversary. Naedur's church will focus on Moradin, Erath and Bahamut and will mostly be centered around duty and keeping order in a carefully balanced community. Zlatan himself has adopted (or been adopted by) the patron saints Murn and Brackan.</p><p> </p><p>---</p><p> </p><p>Everyone is welcome to participate in the discussion of the various elements mentioned above, with Given the above food for thought, PM me a short sketch of a day in your PCs life in Naedur. Be sure to include:</p><p> </p><p>1. How any elements described are usual/unusual</p><p>2. The names of one to three important NPCs and who they are</p><p>3. What your PC thinks about his or her life in Naedur</p><p> </p><p>It doesn't need to be long, just a sketch and some hooks for me to grab on to.</p><p> </p><p>---</p><p> </p><p><strong>@Eoghan, garyh, Steve Gorak</strong>, still hoping to hear from you three. If you're going to play or pass, I'd like to know either way. Though, I think there's an implicit 'pass' in the lack of comms. Hope not. I have some ideas on how to integrate the 'time swamped' that I've wanted to try out for a while now.</p></blockquote><p></p>
[QUOTE="Sparky, post: 4570683, member: 13681"] Great collaboration Atan and Shayuri. That all works out just fine. --- Sorry for the lull in posts and progress. --- [B]Naedur[/B] is the city... [I]The City[/I]. Carved from the stone of the mother mountain, Naedur is the shield that protects his citizens from the darkness of Outside. His echoing halls, his chill caverns, his thrumming bellows, his hissing cataracts, his close chambers and firelit hearths... these sights and sounds are not just constants in the lives of the City's inhabitants, they are the whole world. Unmoveable, unchanging, stalwart. Naedur changes only slowly. And then begrudgingly and with great complaint. In the time of Legends, before the great war there were other Cities. Other Cities were rumored to have been livlier, more agile, more daring than the staid and stalwart Naedur. Other Places. There was [I]Outside[/I]. No one in Naedur was living when Outside fell into Darkness. It was many generations ago. And though Naedur's recordkeepers are dutiful, the stories scribed and re-scribed generation after generation seem with each transcription more fanciful and more improbable to all but the youngest of children. Or those whose vocation it is to believe the improbable. Or those who have come from Other Places... --- Very briefly, everyone will start out in Naedur (this is the short version of the city's full name, it means, roughly, 'Stone Shield') as a citizen of some kind or other. The city is entirely shut off from the outside world. It is entirely self-sufficient and relatively stable at the moment IF nothing changes dramatically (say a population increase or a crop failure - even a small one could have dramatic effects). [B]@Atan and Shayuri[/B], how recent is the escape? Yesterday? Last month? A year ago? And what would the two of them think about escaping an essentially idyllic place for the dark, close caves and halls of Naedur? [B]@Redclaw and nerdytenor[/B], your two characters represent two clans of Dragonborn, one that went into hiding with the dwarves centuries ago - the Balash - and another that went into hiding on their own and only relatively recently discovered the dwarven city - the Dragh. How do you imagine that your clans get along? Poorly in all probability, given the history, but do the Balash and Dragh show a united front to the dwarves despite bad blood? Is the leadership of each clan unified or splintered? Basically, what do you see as important to each clan with the addition of the Dragh to the carefully balanced ecosystem of the City and, like with Atan and Shayuri, how long do you imagine that the Dragh have been in the picture? Less than a year? More than a year? Around ten years or more (that timeframe would mean that Krik was just a tyke when he discovered the ways that lead to Naedur). [B]@Tallarn[/B], I've got nothing for you at the moment beyond what we already discussed about Zlatan being an apprentice of the Adversary. Naedur's church will focus on Moradin, Erath and Bahamut and will mostly be centered around duty and keeping order in a carefully balanced community. Zlatan himself has adopted (or been adopted by) the patron saints Murn and Brackan. --- Everyone is welcome to participate in the discussion of the various elements mentioned above, with Given the above food for thought, PM me a short sketch of a day in your PCs life in Naedur. Be sure to include: 1. How any elements described are usual/unusual 2. The names of one to three important NPCs and who they are 3. What your PC thinks about his or her life in Naedur It doesn't need to be long, just a sketch and some hooks for me to grab on to. --- [B]@Eoghan, garyh, Steve Gorak[/B], still hoping to hear from you three. If you're going to play or pass, I'd like to know either way. Though, I think there's an implicit 'pass' in the lack of comms. Hope not. I have some ideas on how to integrate the 'time swamped' that I've wanted to try out for a while now. [/QUOTE]
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