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4e Campaign Idea w/ Core Fluff - The Sundered Isles
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<blockquote data-quote="Novem5er" data-source="post: 4199939" data-attributes="member: 57859"><p>Another Idea. . . </p><p></p><p><strong>Gobholl</strong></p><p></p><p>Amongst hobgoblin society, the lowly goblin is a mere second-class citizen. Goblins enjoy few rights of their own and even highly skilled goblins, such as scribes and shipwrights, are seen as little more than servants of the state.</p><p></p><p>But on the isle of Gobholl, goblins rule their own. It is likely true that hobgoblins want nothing to do with the festering isle, but the goblins of Gobholl take pride in their independence. Gobholl is a small island, no more than a dozen miles across in any direction. The flat island rises barely above sea level, and due to frequent rainfall, most of the island is a bog. The one positive advantage the island has is that its wet soil is rich in nutrients, which feeds the tremendous cypress trees that blanket the island with their thick canopy. In the cool shade provided by the cypress, fungus of all shapes and sizes grows abundantly in the muck. This fungus provides the goblins of Gobholl with a stable supply of food, and one that requires little work to cultivate.</p><p></p><p><em>Adventures:</em></p><p></p><p>Players exploring Gobholl will be traveling through thick forests with marshy ground. The dense terrain means that the players can travel greatly unnoticed, even for such a small island. However, players will undoubtedly encounter goblins collecting mushrooms, and all sorts of vermin such as the giant centipedes that skitter over the muck. Just like their hobgoblin brethren, the goblins of Gobholl make use of slaves acquired through trade or battle, so the players may come to Gobholl as a rescue mission.</p><p></p><p>The largest structure on Gobholl is the Crooked Tower. Built on a salt marsh near the coast, the Crooked Tower is home to the leaders Gobholl and several hundred of their cronies and henchmen. The tower was built by goblin hands over a hundred years ago, and has slowly been sinking into the marsh that surrounds it. One side is sinking faster than the other, however, giving the tower its name. Captured players would be brought to the Crooked Tower to face judgment in front of the gob-bosses, who might be convinced that a PC has more to offer than becoming a simple slave.</p></blockquote><p></p>
[QUOTE="Novem5er, post: 4199939, member: 57859"] Another Idea. . . [B]Gobholl[/B] Amongst hobgoblin society, the lowly goblin is a mere second-class citizen. Goblins enjoy few rights of their own and even highly skilled goblins, such as scribes and shipwrights, are seen as little more than servants of the state. But on the isle of Gobholl, goblins rule their own. It is likely true that hobgoblins want nothing to do with the festering isle, but the goblins of Gobholl take pride in their independence. Gobholl is a small island, no more than a dozen miles across in any direction. The flat island rises barely above sea level, and due to frequent rainfall, most of the island is a bog. The one positive advantage the island has is that its wet soil is rich in nutrients, which feeds the tremendous cypress trees that blanket the island with their thick canopy. In the cool shade provided by the cypress, fungus of all shapes and sizes grows abundantly in the muck. This fungus provides the goblins of Gobholl with a stable supply of food, and one that requires little work to cultivate. [I]Adventures:[/I] Players exploring Gobholl will be traveling through thick forests with marshy ground. The dense terrain means that the players can travel greatly unnoticed, even for such a small island. However, players will undoubtedly encounter goblins collecting mushrooms, and all sorts of vermin such as the giant centipedes that skitter over the muck. Just like their hobgoblin brethren, the goblins of Gobholl make use of slaves acquired through trade or battle, so the players may come to Gobholl as a rescue mission. The largest structure on Gobholl is the Crooked Tower. Built on a salt marsh near the coast, the Crooked Tower is home to the leaders Gobholl and several hundred of their cronies and henchmen. The tower was built by goblin hands over a hundred years ago, and has slowly been sinking into the marsh that surrounds it. One side is sinking faster than the other, however, giving the tower its name. Captured players would be brought to the Crooked Tower to face judgment in front of the gob-bosses, who might be convinced that a PC has more to offer than becoming a simple slave. [/QUOTE]
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4e Campaign Idea w/ Core Fluff - The Sundered Isles
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