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4e--can you write a novel using it?
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<blockquote data-quote="Celtavian" data-source="post: 4393151" data-attributes="member: 5834"><p><strong>re</strong></p><p></p><p>I've found the 4th edition system the most friendly to story telling. More friendly to story telling than any edition of DnD ever. </p><p></p><p>Since I write quite a lot, screenplays, books, and short stories, I find it refreshing to be able to render a story without many of the standard conventions that grew cumbersome with DnD such as the excessive magic items, the need for magic to do anything worthwhile, and the wizards and clerics being the only characters with really interesting and variable abilities that worked in battle and out of battle.</p><p></p><p>4th edition is the best edition of DnD for a pure storyteller. The more I learn about it and what you can do with it, the more I like it. It is as open-ended as any DnD system ever made and its class structure allows you to tell interesting stories using ever single class now that each class has abilities useful for other than doing damage.</p><p></p><p>Healing surges were a brilliant idea for handling fantasy story healing. I've never once seen Conan or any fantasy character gain healing from a priest (rarely even in an actual DnD novel...notice that there were no priests as standard traveling companions in any of the Driz'zt novels), and in 4th edition you can play without a priest and still have your character good to go.</p><p></p><p>4th edition is the best edition of Dnd yet for story telling. I thought it would suck and have learned that I was very wrong. I've been writing stories with the new system just to see how it renders into prose, and I have been able to tell stories in a fashion I never could before in previous editions of DnD.</p><p></p><p>Once again I say good job to the designers. 4th edition is a story teller's dream system for epic fantasy.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 4393151, member: 5834"] [b]re[/b] I've found the 4th edition system the most friendly to story telling. More friendly to story telling than any edition of DnD ever. Since I write quite a lot, screenplays, books, and short stories, I find it refreshing to be able to render a story without many of the standard conventions that grew cumbersome with DnD such as the excessive magic items, the need for magic to do anything worthwhile, and the wizards and clerics being the only characters with really interesting and variable abilities that worked in battle and out of battle. 4th edition is the best edition of DnD for a pure storyteller. The more I learn about it and what you can do with it, the more I like it. It is as open-ended as any DnD system ever made and its class structure allows you to tell interesting stories using ever single class now that each class has abilities useful for other than doing damage. Healing surges were a brilliant idea for handling fantasy story healing. I've never once seen Conan or any fantasy character gain healing from a priest (rarely even in an actual DnD novel...notice that there were no priests as standard traveling companions in any of the Driz'zt novels), and in 4th edition you can play without a priest and still have your character good to go. 4th edition is the best edition of Dnd yet for story telling. I thought it would suck and have learned that I was very wrong. I've been writing stories with the new system just to see how it renders into prose, and I have been able to tell stories in a fashion I never could before in previous editions of DnD. Once again I say good job to the designers. 4th edition is a story teller's dream system for epic fantasy. [/QUOTE]
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