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<blockquote data-quote="ninjeff" data-source="post: 4307904" data-attributes="member: 43814"><p>dragon_eater: I'm going ahead with your change to powers. It makes good sense. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>banana and I have been communicating on MSN, but I wanted to post some responses here too so that everyone knows where we're going:</p><p></p><p>Correct, this format <em>only</em> contains the data that the player chooses.</p><p></p><p>Yep! Thanks, I was trying to figure out exactly how to do that.</p><p></p><p>This is another cosmetic thing. There's no reason we couldn't have valuables in equipment, but they were separated on the official character sheet so I went that way to begin with. Also, if you can think of a synonym for <valuable> that includes money, gems and art objects but not magic items or mundane equipment, I'd be happy to use it! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>This is <em>exactly</em> why I wanted to make this schema!</p><p></p><p>Yes, I think this might actually be the better way to go. I think we should take extra care to note that this only applies for situations where you have a <em>choice</em> of feat, power, skill or language, though. For example, IMO the Dragonborn's racial power shouldn't go in the <powers> section, as it's mandatory. That means the <choice>s should stay in the <race> section.</p><p></p><p>I had a slightly different idea on this, actually... How about if we put all the Wizard's spellbook spells in his <powers> section, and only put his prepared spells in the <current> section? I think that fits the philosophy of the <current>/rest-of-the-file split.</p><p></p><p>I'll have a new .zip up with these changes soon. In the meantime, these are all the things we still need to decide on:</p><p></p><p><img src="http://www.enworld.org/forum/images/smilies/1.gif" class="smilie" loading="lazy" alt=":1:" title="One :1:" data-shortname=":1:" /> <class> section vs. separate <class>, <paragonPath>, <epicDestiny>. This is cosmetic (ideally a user will never have to look at the XML file), but we need to decide which we're going to go with.</p><p><img src="http://www.enworld.org/forum/images/smilies/2.gif" class="smilie" loading="lazy" alt=":2:" title="Two :2:" data-shortname=":2:" /> separate <equipment>, <wealth> vs. combined <equipment>. This is also cosmetic. We can also include a new name for <valuable> in this, if anyone has any ideas. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p><img src="http://www.enworld.org/forum/images/smilies/3.gif" class="smilie" loading="lazy" alt=":3:" title="Three :3:" data-shortname=":3:" /> Racial choices of feat, skill, language or power going in their relevant sections. I'm ready to go ahead with this as the standard, but I'm still open to arguments against it.</p><p><img src="http://www.enworld.org/forum/images/smilies/4.gif" class="smilie" loading="lazy" alt=":4:" title="Four :4:" data-shortname=":4:" /> Spellbook stuff. Same again; I'm currently happy with my plan, but I'm open. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="ninjeff, post: 4307904, member: 43814"] dragon_eater: I'm going ahead with your change to powers. It makes good sense. :) banana and I have been communicating on MSN, but I wanted to post some responses here too so that everyone knows where we're going: Correct, this format [i]only[/i] contains the data that the player chooses. Yep! Thanks, I was trying to figure out exactly how to do that. This is another cosmetic thing. There's no reason we couldn't have valuables in equipment, but they were separated on the official character sheet so I went that way to begin with. Also, if you can think of a synonym for <valuable> that includes money, gems and art objects but not magic items or mundane equipment, I'd be happy to use it! :D This is [i]exactly[/i] why I wanted to make this schema! Yes, I think this might actually be the better way to go. I think we should take extra care to note that this only applies for situations where you have a [i]choice[/i] of feat, power, skill or language, though. For example, IMO the Dragonborn's racial power shouldn't go in the <powers> section, as it's mandatory. That means the <choice>s should stay in the <race> section. I had a slightly different idea on this, actually... How about if we put all the Wizard's spellbook spells in his <powers> section, and only put his prepared spells in the <current> section? I think that fits the philosophy of the <current>/rest-of-the-file split. I'll have a new .zip up with these changes soon. In the meantime, these are all the things we still need to decide on: :1: <class> section vs. separate <class>, <paragonPath>, <epicDestiny>. This is cosmetic (ideally a user will never have to look at the XML file), but we need to decide which we're going to go with. :2: separate <equipment>, <wealth> vs. combined <equipment>. This is also cosmetic. We can also include a new name for <valuable> in this, if anyone has any ideas. :) :3: Racial choices of feat, skill, language or power going in their relevant sections. I'm ready to go ahead with this as the standard, but I'm still open to arguments against it. :4: Spellbook stuff. Same again; I'm currently happy with my plan, but I'm open. :) [/QUOTE]
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