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<blockquote data-quote="Yaarel" data-source="post: 7619089" data-attributes="member: 58172"><p>Abilities should be useful regardless of class.</p><p></p><p>Lore skills and languages are less satisfactory to make Intelligence worthwhile. Intelligence must include something frequently useful in combat.</p><p></p><p>4e made a good start at making Intelligence a more meaningful investment. It combines Intelligence with Dexterity for Reflex. But this combination still feels awkward. Intelligence still feels less important than Dexterity. And when Dexterity is a must-have, Intelligence gets dumped.</p><p></p><p>At the very least, Intelligence would need to get ‘Sense’, the five senses and the ability to detect and notice things. This makes Intelligence important to have, and by taking Sense away from Wisdom, Wisdom too becomes more balanced.</p><p></p><p>In the eight abilities, Sense is counted separately, as its own important ability. Intelligence is basically for interpretation, insight, reason, research, examination, and ‘investigation’. In combat, Intelligence might identify weakness and vulnerabilities. Wisdom is mental power, including psychic damage, and fear effects. Among these three abilities, Sense, Intelligence, and Wisdom, each one isnt too powerful, but are useful and about equal in worth.</p><p></p><p>Some animals, like Dog, have a very high Sense bonus. Some races might too, like Wood Elf (sight and hearing) and Gnome (smell). It is useful to assign a high number for Sense without assuming a massively high willpower because of Wisdom. For example, a Deer might have high Sense (to notice predators) but low Wisdom (fleeing in panic at a moments notice).</p></blockquote><p></p>
[QUOTE="Yaarel, post: 7619089, member: 58172"] Abilities should be useful regardless of class. Lore skills and languages are less satisfactory to make Intelligence worthwhile. Intelligence must include something frequently useful in combat. 4e made a good start at making Intelligence a more meaningful investment. It combines Intelligence with Dexterity for Reflex. But this combination still feels awkward. Intelligence still feels less important than Dexterity. And when Dexterity is a must-have, Intelligence gets dumped. At the very least, Intelligence would need to get ‘Sense’, the five senses and the ability to detect and notice things. This makes Intelligence important to have, and by taking Sense away from Wisdom, Wisdom too becomes more balanced. In the eight abilities, Sense is counted separately, as its own important ability. Intelligence is basically for interpretation, insight, reason, research, examination, and ‘investigation’. In combat, Intelligence might identify weakness and vulnerabilities. Wisdom is mental power, including psychic damage, and fear effects. Among these three abilities, Sense, Intelligence, and Wisdom, each one isnt too powerful, but are useful and about equal in worth. Some animals, like Dog, have a very high Sense bonus. Some races might too, like Wood Elf (sight and hearing) and Gnome (smell). It is useful to assign a high number for Sense without assuming a massively high willpower because of Wisdom. For example, a Deer might have high Sense (to notice predators) but low Wisdom (fleeing in panic at a moments notice). [/QUOTE]
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