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4e Clone − help create it!
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<blockquote data-quote="DEFCON 1" data-source="post: 7619246" data-attributes="member: 7006"><p>If you are trying to "clone" 4E and not just create an entirely new game for yourself, it needs to be able to work with existing 4E material that people already have. Thus you can't reduce abilities down to 4 or raise them up to 8. Because if you do, every single adventure or additional product that a person owns that they would want to use with their "4E rules with the serial numbers shaved off", would require a ton of extra work. And that goes against the whole reason to "clone" a game in the first place.</p><p></p><p>Paizo made sure that their clone of 3.5 would work with people's existing 3.5 material. WotC's "Essentials" clone (which pretty much it is) worked with people's existing 4E material. If any clone is to be made here for universal-ish use (and not just a personal homebrew hack)... then you cannot make people's 4E material useless.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 7619246, member: 7006"] If you are trying to "clone" 4E and not just create an entirely new game for yourself, it needs to be able to work with existing 4E material that people already have. Thus you can't reduce abilities down to 4 or raise them up to 8. Because if you do, every single adventure or additional product that a person owns that they would want to use with their "4E rules with the serial numbers shaved off", would require a ton of extra work. And that goes against the whole reason to "clone" a game in the first place. Paizo made sure that their clone of 3.5 would work with people's existing 3.5 material. WotC's "Essentials" clone (which pretty much it is) worked with people's existing 4E material. If any clone is to be made here for universal-ish use (and not just a personal homebrew hack)... then you cannot make people's 4E material useless. [/QUOTE]
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