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<blockquote data-quote="Yaarel" data-source="post: 7627474" data-attributes="member: 58172"><p><strong>WARLORD</strong></p><p></p><p>Warlord as a Fighter subclass looks something like this at the Novice tier. At level 1, Warlord appears as a Fighting Style. Higher levels become its own Fighter Archetype.</p><p></p><p></p><p></p><p>[TABLE="width: 500"]</p><p>[TR]</p><p>[TD][/TD]</p><p>[TD]<strong>FIGHTER BASE FEATURES</strong></p><p><strong></strong>[/TD]</p><p>[TD]<strong>ARCHETYPE FEATURES</strong></p><p><strong></strong>[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]<strong>−</strong></p><p><strong></strong>[/TD]</p><p>[TD]Hit points: 6 (1d10)</p><p>Class Defense: Dexterity, Strength</p><p>Skill: Athletics[/TD]</p><p>[TD][/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]<strong>L0</strong>[/TD]</p><p>[TD]Grappling</p><p>All Simple Weapons</p><p>Light Armor</p><p>Shield[/TD]</p><p>[TD][/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]<strong>L0</strong>[/TD]</p><p>[TD]All Martial Weapons</p><p>Second Wind[/TD]</p><p>[TD][/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]<strong>L1</strong></p><p><strong></strong>[/TD]</p><p>[TD][/TD]</p><p>[TD]Medium Armor</p><p>Heavy Armor</p><p></p><p>Fighting Style</p><p>• Archery</p><p>• Defense</p><p>• Dueling</p><p>• Elven Chain</p><p>• Greatweapon</p><p>• Protector</p><p>• Warlord[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]<strong>L3</strong></p><p><strong></strong>[/TD]</p><p>[TD]Extra Attack[/TD]</p><p>[TD][/TD]</p><p>[/TR]</p><p>[/TABLE]</p><p></p><p><strong>Archery:</strong> You began mastering the bow early in your life. Instead of proficiency with a Shield, you gain a +2 Expertise bonus to attacks with a bow.</p><p></p><p><strong>Elven Chain:</strong> Instead of proficiencies with Medium Armor and Heavy Armor, you know the Mage Armor spell, and can on yourself as an action at-will cast it or dispel it. The armor appears in any style you wish, including an invisible force. According to high elf decorum, the Mage Armor appears as a silk-like fine chain armor tunic, worn under or over a fabric tunic of bold solid colors and intricate embroidery. You gain a Wizard cantrip of your choice. Instead of the Strength class defense proficiency, you can choose Intelligence.</p><p></p><p><strong>Warlord:</strong> Instead of proficiency with Heavy Armor, you gain the Surveyal maneuver and the Rally Morale capability. Instead of the Strength class defense proficiency, you can choose Intelligence or Charisma.</p><p></p><p></p><p></p><p>[TABLE="width: 500"]</p><p>[TR]</p><p>[TD]<span style="font-size: 15px"><span style="color: #ff0066"><strong>Surveyal // Attack Maneuver</strong></span></span>[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]<strong>Worldly Mind, Tactics // Action • At-Will</strong>[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]<strong>Target:</strong> 1 ally in far, 1 foe within range of allys attack[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]<strong>Attack:</strong> allys weapon or cantrip[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]Your real-time surveyal of the battle in progress heightens the responsiveness of your combat unit to any vulnerable openings in the defenses of hostiles. An ally in far range (100 feet), who can see or hear you, can make one weapon attack or cantrip attack against a hostile of your choice. Your ally resolves this attack.[/TD]</p><p>[/TR]</p><p>[/TABLE]</p><p>−</p><p>[TABLE="width: 500"]</p><p>[TR]</p><p>[TD]<span style="font-size: 15px"><span style="color: #66cc66"><strong>Rally Morale // Healing 1</strong></span></span>[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]<strong>Worldly Mind, Morale // Action • Rest</strong>[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]<strong>Target:</strong> 1 ally in close[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]<strong>Heal:</strong> hit points = hit dice spent by ally[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD]Your timely support inspires your comrade in arms. One ally in close range (30 feet), who can see or hear you, who is less than full hit points but not dying, can spend any hit dice that are remaining to that ally to restore hit points as if completing a short rest. Any scrapes and bruises remain but become ignorable.[/TD]</p><p>[/TR]</p><p>[/TABLE]</p><p></p><p></p><p></p><p></p><p>In sum, the Archery style is more powerful than the other options, thus loses the less usable Shield proficiency to help ‘pay’ for it. The Elven Chain is to help an Eldritch Knight feel like an Eldritch Knight at level 1. Finally the Warlord maneuver and capability help the Warlord feel like a Warlord at level 1.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 7627474, member: 58172"] [B]WARLORD[/B] Warlord as a Fighter subclass looks something like this at the Novice tier. At level 1, Warlord appears as a Fighting Style. Higher levels become its own Fighter Archetype. [TABLE="width: 500"] [TR] [TD][/TD] [TD][B]FIGHTER BASE FEATURES [/B][/TD] [TD][B]ARCHETYPE FEATURES [/B][/TD] [/TR] [TR] [TD][B]− [/B][/TD] [TD]Hit points: 6 (1d10) Class Defense: Dexterity, Strength Skill: Athletics[/TD] [TD][/TD] [/TR] [TR] [TD][B]L0[/B][/TD] [TD]Grappling All Simple Weapons Light Armor Shield[/TD] [TD][/TD] [/TR] [TR] [TD][B]L0[/B][/TD] [TD]All Martial Weapons Second Wind[/TD] [TD][/TD] [/TR] [TR] [TD][B]L1 [/B][/TD] [TD][/TD] [TD]Medium Armor Heavy Armor Fighting Style • Archery • Defense • Dueling • Elven Chain • Greatweapon • Protector • Warlord[/TD] [/TR] [TR] [TD][B]L3 [/B][/TD] [TD]Extra Attack[/TD] [TD][/TD] [/TR] [/TABLE] [B]Archery:[/B] You began mastering the bow early in your life. Instead of proficiency with a Shield, you gain a +2 Expertise bonus to attacks with a bow. [B]Elven Chain:[/B] Instead of proficiencies with Medium Armor and Heavy Armor, you know the Mage Armor spell, and can on yourself as an action at-will cast it or dispel it. The armor appears in any style you wish, including an invisible force. According to high elf decorum, the Mage Armor appears as a silk-like fine chain armor tunic, worn under or over a fabric tunic of bold solid colors and intricate embroidery. You gain a Wizard cantrip of your choice. Instead of the Strength class defense proficiency, you can choose Intelligence. [B]Warlord:[/B] Instead of proficiency with Heavy Armor, you gain the Surveyal maneuver and the Rally Morale capability. Instead of the Strength class defense proficiency, you can choose Intelligence or Charisma. [TABLE="width: 500"] [TR] [TD][SIZE=4][COLOR=#ff0066][B]Surveyal // Attack Maneuver[/B][/COLOR][/SIZE][/TD] [/TR] [TR] [TD][B]Worldly Mind, Tactics // Action • At-Will[/B][/TD] [/TR] [TR] [TD][B]Target:[/B] 1 ally in far, 1 foe within range of allys attack[/TD] [/TR] [TR] [TD][B]Attack:[/B] allys weapon or cantrip[/TD] [/TR] [TR] [TD]Your real-time surveyal of the battle in progress heightens the responsiveness of your combat unit to any vulnerable openings in the defenses of hostiles. An ally in far range (100 feet), who can see or hear you, can make one weapon attack or cantrip attack against a hostile of your choice. Your ally resolves this attack.[/TD] [/TR] [/TABLE] − [TABLE="width: 500"] [TR] [TD][SIZE=4][COLOR=#66cc66][B]Rally Morale // Healing 1[/B][/COLOR][/SIZE][/TD] [/TR] [TR] [TD][B]Worldly Mind, Morale // Action • Rest[/B][/TD] [/TR] [TR] [TD][B]Target:[/B] 1 ally in close[/TD] [/TR] [TR] [TD][B]Heal:[/B] hit points = hit dice spent by ally[/TD] [/TR] [TR] [TD]Your timely support inspires your comrade in arms. One ally in close range (30 feet), who can see or hear you, who is less than full hit points but not dying, can spend any hit dice that are remaining to that ally to restore hit points as if completing a short rest. Any scrapes and bruises remain but become ignorable.[/TD] [/TR] [/TABLE] In sum, the Archery style is more powerful than the other options, thus loses the less usable Shield proficiency to help ‘pay’ for it. The Elven Chain is to help an Eldritch Knight feel like an Eldritch Knight at level 1. Finally the Warlord maneuver and capability help the Warlord feel like a Warlord at level 1. [/QUOTE]
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