Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
4e Clone − help create it!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Garthanos" data-source="post: 7628517" data-attributes="member: 82504"><p><strong>How about I want the larger than life paradigm back...</strong></p><p></p><p>It was pointed out in D&D (sic) doing the impossible meant using a spell. </p><p></p><p><span style="color: #333333">5e characters feel petty in comparison to 4e... even moderately levelled ones </span></p><p></p><p></p><p></p><ol> <li data-xf-list-type="ol"><span style="font-family: inherit">Heroic tier: Levels 1-10.</span><ul> <li data-xf-list-type="ul"><span style="font-family: inherit">Characters may have impressive skills, but operate on a basically human level.</span></li> <li data-xf-list-type="ul"><span style="font-family: inherit">Adventures take place in local environments - dungeons, towns, forests.</span></li> <li data-xf-list-type="ul"><span style="font-family: inherit">Threats are mostly part of the local ecology, or summoned or created. (Natural creatures, other sapient species, created mechanisms, plants.)</span></li> </ul></li> <li data-xf-list-type="ol"><span style="font-family: inherit">Paragon tier: Levels 11-20</span><ul> <li data-xf-list-type="ul"><span style="font-family: inherit">Characters now have extreme, near-superhuman levels of their lead skills. They can accomplish things no ordinary human could (and make very difficult skill DC rolls!)</span></li> <li data-xf-list-type="ul"><span style="font-family: inherit">Adventures take place in a wider arena. They may save entire kingdoms, not just local villages. Their growing reputations will make them major players, even if birth and rank don't. They might lead guilds, be involved in court politics, or command soldiers.</span></li> <li data-xf-list-type="ul"><span style="font-family: inherit">Enemies also exist on a larger scale. Extraplanar threats become more common, and less likely to have to be summoned first. Players may meet dragons, invading warlords (and their armies), elemental or demonic creatures, colossal magical beasts.</span></li> <li data-xf-list-type="ul"><span style="font-family: inherit">Characters gain powers from a 'paragon class' - a development of the 'prestige class' idea from D&D 3e. The paragon class gives tightly-focused powers related to a specific concept of how to play the character's main class. (For example: A druid who specialises in driving animals berserk. A warlock who steals life from opponents. A barbarian who becomes more and more like a bear.)</span></li> </ul></li> <li data-xf-list-type="ol"><span style="font-family: inherit">Epic tier: Levels 21-30</span><ul> <li data-xf-list-type="ul"><span style="font-family: inherit">Characters can accomplish awesome and impossible things with skills alone, before they even bother to use their class powers. Which are increasingly powerful.</span></li> <li data-xf-list-type="ul"><span style="font-family: inherit">Adventures are routinely extra-planar - if the characters even make their homes on their original world any more - and threats are ancient dragons, powerful planar entities, titans, or the like. Entire worlds or areas of existence may be at stake.</span></li> <li data-xf-list-type="ul"><span style="font-family: inherit">Each character progresses towards an 'epic destiny' - chosen by the player at L21. They gradually gain extra powers appropriate to this destined ending. (For example: becoming a god, or a transcendent energy-entity, or a heroic legend, or an immortal traveller.)<br /> <br /> <br /> <span style="font-size: 15px"><strong>Doing the impossible with skills alone were on the list.</strong></span></span></li> </ul></li> </ol></blockquote><p></p>
[QUOTE="Garthanos, post: 7628517, member: 82504"] [b]How about I want the larger than life paradigm back...[/b] It was pointed out in D&D (sic) doing the impossible meant using a spell. [COLOR=#333333]5e characters feel petty in comparison to 4e... even moderately levelled ones [/COLOR] [LIST=1] [*][FONT=inherit]Heroic tier: Levels 1-10.[/FONT] [LIST] [*][FONT=inherit]Characters may have impressive skills, but operate on a basically human level.[/FONT] [*][FONT=inherit]Adventures take place in local environments - dungeons, towns, forests.[/FONT] [*][FONT=inherit]Threats are mostly part of the local ecology, or summoned or created. (Natural creatures, other sapient species, created mechanisms, plants.)[/FONT] [/LIST] [*][FONT=inherit]Paragon tier: Levels 11-20[/FONT] [LIST] [*][FONT=inherit]Characters now have extreme, near-superhuman levels of their lead skills. They can accomplish things no ordinary human could (and make very difficult skill DC rolls!)[/FONT] [*][FONT=inherit]Adventures take place in a wider arena. They may save entire kingdoms, not just local villages. Their growing reputations will make them major players, even if birth and rank don't. They might lead guilds, be involved in court politics, or command soldiers.[/FONT] [*][FONT=inherit]Enemies also exist on a larger scale. Extraplanar threats become more common, and less likely to have to be summoned first. Players may meet dragons, invading warlords (and their armies), elemental or demonic creatures, colossal magical beasts.[/FONT] [*][FONT=inherit]Characters gain powers from a 'paragon class' - a development of the 'prestige class' idea from D&D 3e. The paragon class gives tightly-focused powers related to a specific concept of how to play the character's main class. (For example: A druid who specialises in driving animals berserk. A warlock who steals life from opponents. A barbarian who becomes more and more like a bear.)[/FONT] [/LIST] [*][FONT=inherit]Epic tier: Levels 21-30[/FONT] [LIST] [*][FONT=inherit]Characters can accomplish awesome and impossible things with skills alone, before they even bother to use their class powers. Which are increasingly powerful.[/FONT] [*][FONT=inherit]Adventures are routinely extra-planar - if the characters even make their homes on their original world any more - and threats are ancient dragons, powerful planar entities, titans, or the like. Entire worlds or areas of existence may be at stake.[/FONT] [*][FONT=inherit]Each character progresses towards an 'epic destiny' - chosen by the player at L21. They gradually gain extra powers appropriate to this destined ending. (For example: becoming a god, or a transcendent energy-entity, or a heroic legend, or an immortal traveller.) [SIZE=4][B]Doing the impossible with skills alone were on the list.[/B][/SIZE][/FONT] [/LIST] [/LIST] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
4e Clone − help create it!
Top