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4E combat grind but not boring
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<blockquote data-quote="Zsig" data-source="post: 4584863" data-attributes="member: 56809"><p>I cant' speak for myself as I'm yet to play long periods of time as a player do think whether or not I like the "grind".</p><p></p><p>However, more and more I realize that the "grind" encounters are the ones that my players like better.</p><p></p><p>I usually run non-important, easy and fast encounters and for them, it's quite boring, some of them usually fall asleep during it, and that's certainly not a good sign.</p><p></p><p>On the other hand, on tougher, longer encounters, they feel it. They cheer and they enjoy it. They feel challenged.</p><p></p><p></p><p>Speaking now as someone who's seen quite a few "grindfest" encounters, I have to say that the fault comes partially from the players, and partially from the DM.</p><p></p><p>For instance, once I put my players against a lvl+3 encounter in which there were 2 leader type monsters (one of them being an Elite Warlord). There was overheal on the monsters' side. In the end, the battle lasted way longer than expected, for my side it didn't feel that good, and I learned from it.</p><p></p><p>On the players' side we have the issue with powers. Most complaints I see about grindfest encounters is that it happens when players go out of encounter powers and usually stays mindnumbingly "spamming" buttons 1 and 2 (the at-wills) non-stop.</p><p></p><p>If you stop to think about it, if the players use all their encounters/dailies without thinking, it's damn obvious they'll run out of such powers quite soon throughout the encounter and thus will end up with only at-wills. So where's the problem there? There are not enough encounter powers to spend? At-wills are not strong enough? Hell no! It's perfectly fine the way it is!</p><p></p><p>Some classes particularly are even worse at such things, take a ranger for instance, where at first level takes Fox's Cunning, and then at 3rd takes Disruptive Strike. He'll spend about 6 whole levels "spamming" Twin Strike and nothing else! That's extremely boring. It's not a problem with the encounters.</p></blockquote><p></p>
[QUOTE="Zsig, post: 4584863, member: 56809"] I cant' speak for myself as I'm yet to play long periods of time as a player do think whether or not I like the "grind". However, more and more I realize that the "grind" encounters are the ones that my players like better. I usually run non-important, easy and fast encounters and for them, it's quite boring, some of them usually fall asleep during it, and that's certainly not a good sign. On the other hand, on tougher, longer encounters, they feel it. They cheer and they enjoy it. They feel challenged. Speaking now as someone who's seen quite a few "grindfest" encounters, I have to say that the fault comes partially from the players, and partially from the DM. For instance, once I put my players against a lvl+3 encounter in which there were 2 leader type monsters (one of them being an Elite Warlord). There was overheal on the monsters' side. In the end, the battle lasted way longer than expected, for my side it didn't feel that good, and I learned from it. On the players' side we have the issue with powers. Most complaints I see about grindfest encounters is that it happens when players go out of encounter powers and usually stays mindnumbingly "spamming" buttons 1 and 2 (the at-wills) non-stop. If you stop to think about it, if the players use all their encounters/dailies without thinking, it's damn obvious they'll run out of such powers quite soon throughout the encounter and thus will end up with only at-wills. So where's the problem there? There are not enough encounter powers to spend? At-wills are not strong enough? Hell no! It's perfectly fine the way it is! Some classes particularly are even worse at such things, take a ranger for instance, where at first level takes Fox's Cunning, and then at 3rd takes Disruptive Strike. He'll spend about 6 whole levels "spamming" Twin Strike and nothing else! That's extremely boring. It's not a problem with the encounters. [/QUOTE]
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