Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
4E Combat Rounds and Perception
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Kahoots" data-source="post: 4071309" data-attributes="member: 60570"><p>I'm thinking that the Real Time duration of a battle should be shorter, but the number of rounds will either stay the same or increase by a small amount. Of course, the amount of time that passes between turns should drop significantly. (The 10+ minutes between rounds at a big table was a major issue before.)</p><p></p><p>My perception is that the designers were trying to have a turn involve moving, using a power, throwing a single To Hit D20, then damage dice, and then the next person goes. Anything that could lengthen that time period was relatively expendible... multiple attacks involving numerous attack rolls and damage throws, etc.</p><p></p><p>To your question about damage, it seems that average HP for a monster and the PCs will be lower and damage output will also be lower. If you are looking at damage output from a single attack as a percent of the monster's max HP, I would agree that PC's attacks will seem stronger as they are lumping the previous several attacks into one... but then again, a miss on the single attack negates that PC's attack all together.</p></blockquote><p></p>
[QUOTE="Kahoots, post: 4071309, member: 60570"] I'm thinking that the Real Time duration of a battle should be shorter, but the number of rounds will either stay the same or increase by a small amount. Of course, the amount of time that passes between turns should drop significantly. (The 10+ minutes between rounds at a big table was a major issue before.) My perception is that the designers were trying to have a turn involve moving, using a power, throwing a single To Hit D20, then damage dice, and then the next person goes. Anything that could lengthen that time period was relatively expendible... multiple attacks involving numerous attack rolls and damage throws, etc. To your question about damage, it seems that average HP for a monster and the PCs will be lower and damage output will also be lower. If you are looking at damage output from a single attack as a percent of the monster's max HP, I would agree that PC's attacks will seem stronger as they are lumping the previous several attacks into one... but then again, a miss on the single attack negates that PC's attack all together. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
4E Combat Rounds and Perception
Top