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4E Combat Rounds and Perception
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<blockquote data-quote="Propheous_D" data-source="post: 4071372" data-attributes="member: 58952"><p>Actually It takes me about 10-30 second ( see edit ) to complete any round of combat and has no bearing on what other people are doing or what I do in between combat. We are not talking about people who have been playing the game for 15 years. The majority of players are not that experienced or dedicated to playing DnD. Thus the more complex the rules even if they have time between combats they will most like still spend plenty of time on their time figuring things out.</p><p></p><p>This is not calculating in any of the additional complexity added by the system for the way it is developed. Any way you argue it the 4E round is proving to be much quicker then the 3E round at higher levels. Expereinced or non-experienced it doesn't matter really.</p><p></p><p>EDIT</p><p>I should state that it takes me 10-30 seconds on average because I know the rules, roll attack die with damage die, colour code my dice, and plan my rounds way in advance. Which I think is rediculous personally.</p></blockquote><p></p>
[QUOTE="Propheous_D, post: 4071372, member: 58952"] Actually It takes me about 10-30 second ( see edit ) to complete any round of combat and has no bearing on what other people are doing or what I do in between combat. We are not talking about people who have been playing the game for 15 years. The majority of players are not that experienced or dedicated to playing DnD. Thus the more complex the rules even if they have time between combats they will most like still spend plenty of time on their time figuring things out. This is not calculating in any of the additional complexity added by the system for the way it is developed. Any way you argue it the 4E round is proving to be much quicker then the 3E round at higher levels. Expereinced or non-experienced it doesn't matter really. EDIT I should state that it takes me 10-30 seconds on average because I know the rules, roll attack die with damage die, colour code my dice, and plan my rounds way in advance. Which I think is rediculous personally. [/QUOTE]
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