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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4e Competition/Alternatives?
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<blockquote data-quote="Yair" data-source="post: 4100632" data-attributes="member: 10913"><p>My favortie game has to be <strong>Ars Magica</strong>. It's a game more strongly focused on the medieval, with emphasis on medieval/ancient myth but with a dose of history and rampant fantasy inventions. Lots of politics, much less (and much deadlier) combat. Wizards kick everyone's ass (and everyone plays one), advancing one through his years of arcane studies and inventions can be rather difficult (on par with creating a high-level D&D character) - p.s., advancement is generally by spending time to gain experience in specific skills, learn spells, and so on. Quite different from D&D.</p><p></p><p>For an excellent D&D-like setting with some really good ideas like what levels are ("legend points" granting your magical powers as people's stories about you have real power and your legend makes itself real), why there are monsters in ancient abandoned dungeons (in the past everyoned hid from them in hideouts, and they still lurk in the hide-outs that were broken), and so on - I'd reccomned <strong>Earthdawn</strong>. I couldn't stand the mechanics, but that was a long time ago and I didn't gave them a fair shake.</p><p></p><p>For a more combat-intensive game incorporating much of 4e's ideas about encounter-based design, dynamic combat, and so on - see <strong>Iron Heroes</strong>. Be prepared to tinker with the rules, though, as this game isn't really fully completed - Mike Mearls, its designer, left early to work on this little project called "D&D 4e".</p><p></p><p>I think the others pretty much said everything else I wanted to say. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>There are lots and lots of RPGs. Have fun trying them out. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Yair, post: 4100632, member: 10913"] My favortie game has to be [b]Ars Magica[/b]. It's a game more strongly focused on the medieval, with emphasis on medieval/ancient myth but with a dose of history and rampant fantasy inventions. Lots of politics, much less (and much deadlier) combat. Wizards kick everyone's ass (and everyone plays one), advancing one through his years of arcane studies and inventions can be rather difficult (on par with creating a high-level D&D character) - p.s., advancement is generally by spending time to gain experience in specific skills, learn spells, and so on. Quite different from D&D. For an excellent D&D-like setting with some really good ideas like what levels are ("legend points" granting your magical powers as people's stories about you have real power and your legend makes itself real), why there are monsters in ancient abandoned dungeons (in the past everyoned hid from them in hideouts, and they still lurk in the hide-outs that were broken), and so on - I'd reccomned [b]Earthdawn[/b]. I couldn't stand the mechanics, but that was a long time ago and I didn't gave them a fair shake. For a more combat-intensive game incorporating much of 4e's ideas about encounter-based design, dynamic combat, and so on - see [b]Iron Heroes[/b]. Be prepared to tinker with the rules, though, as this game isn't really fully completed - Mike Mearls, its designer, left early to work on this little project called "D&D 4e". I think the others pretty much said everything else I wanted to say. :) There are lots and lots of RPGs. Have fun trying them out. :) [/QUOTE]
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