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4E Consequences: Being passive, cautious, or a loner is now unoptimized
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<blockquote data-quote="Asmor" data-source="post: 4684314" data-attributes="member: 1154"><p>Bravo! The defenders are doing their jobs! The defender should be the first one to fall.</p><p></p><p>That said, the defenders in my game freaking never go unconscious. One of them's a fighter who's been maxed out on con (his schtick is that he just won't die-- and he won't). The other's a paladin, who only joined the game recently so I can't comment much on him... But I don't think I've ever seen the fighter use even half of his healing surges.</p><p></p><p>Then again, I usually play the monsters so that they do everything in their power to avoid getting tangled up with defenders, and will also frequently have monsters break off and attack the squishies anyways. It's a nice tactics because it lets the defender get some extra whacks in (making them feel useful), deals more damage to the monster (meaning the combat will end sooner), and spreads the feeling of danger and fear to other players.</p><p></p><p></p><p></p><p>If she wants to play like that, suggest she try an archer ranger.</p><p></p><p></p><p></p><p>So what you're saying is that in 3e, he was a loner and was powerful. In 4e, he's a loner and not powerful? I can't really make many suggestions without more info. What's he playing, and what's everyone else playing? Honestly, I find it hard to believe that he can't 'synergize' with them.</p></blockquote><p></p>
[QUOTE="Asmor, post: 4684314, member: 1154"] Bravo! The defenders are doing their jobs! The defender should be the first one to fall. That said, the defenders in my game freaking never go unconscious. One of them's a fighter who's been maxed out on con (his schtick is that he just won't die-- and he won't). The other's a paladin, who only joined the game recently so I can't comment much on him... But I don't think I've ever seen the fighter use even half of his healing surges. Then again, I usually play the monsters so that they do everything in their power to avoid getting tangled up with defenders, and will also frequently have monsters break off and attack the squishies anyways. It's a nice tactics because it lets the defender get some extra whacks in (making them feel useful), deals more damage to the monster (meaning the combat will end sooner), and spreads the feeling of danger and fear to other players. If she wants to play like that, suggest she try an archer ranger. So what you're saying is that in 3e, he was a loner and was powerful. In 4e, he's a loner and not powerful? I can't really make many suggestions without more info. What's he playing, and what's everyone else playing? Honestly, I find it hard to believe that he can't 'synergize' with them. [/QUOTE]
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4E Consequences: Being passive, cautious, or a loner is now unoptimized
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