Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
D&D Older Editions
4e conversion of White Plume's hot mud room
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="kobold" data-source="post: 4950703" data-attributes="member: 1727"><p>So the adventure is for 11 and 12 year olds, so it’s ok if a lot of the adventure doesn’t make sense. It makes more sense then any adventure I put together at their age, and I’m only slightly more mature when we play.</p><p> An Ogre Mage (sorry Oni Mage) and his minions attacked a village and stole important documents form a merchant there. While at it he killed 2 party members and made off with their bodies. The purpose of the adventure is two-fold recover the fallen comrades if they haven’t been eaten yet – mainly for their magic items, and recover the documents which hold information on the manufacture of superior weapons which will be needed to arm to forces of good since an evil army is approaching, </p><p>As I was designing the Oni Mages lair full of geysers and water filled corridors I realized many of the encounters where similar to White Plume Mountain and decided to just rip off whole sale many of the more exciting locales from there.</p><p>I’ve never designed a skill challenge before so please feel free to point out bad spots;</p><p>Hot Mud Room</p><p>A large cavern with boiling hot mud, and ledges at either end hold the entry and exit, between are large wooden disks suspended by thick chain. Occasionally large bubbles of mud spew steam and slim into the air, coating various areas in slippery goo. </p><p>Primary Skills; Athletics, Acrobatics, Dungeoneering, and Endurance</p><p>Skill Challenge Complexity 2 Difficulty Check 20 Successes 6 (5 disks between ledges) Failures 3</p><p>Each Success advances a character one stage toward the opposite side, and the succeeding character can do things to ease the challenge for those who follow to a Difficulty Check of 15</p><p>Each failure produces dramatic story elements like almost slipping off to a final on of actually falling or being hit directly by a mud blast causing a D8, D10, 2D10 in succession and increasing each following difficulty check by 2.</p><p></p><p>Not sure about including some kind of battle as well, its 5th level characters and meant to be an exciting but easy challenge. Perhaps some giant steam breathing giant bats, as 2nd lvl minoins.</p><p>Thanks for your time and input,</p><p>Andy</p></blockquote><p></p>
[QUOTE="kobold, post: 4950703, member: 1727"] So the adventure is for 11 and 12 year olds, so it’s ok if a lot of the adventure doesn’t make sense. It makes more sense then any adventure I put together at their age, and I’m only slightly more mature when we play. An Ogre Mage (sorry Oni Mage) and his minions attacked a village and stole important documents form a merchant there. While at it he killed 2 party members and made off with their bodies. The purpose of the adventure is two-fold recover the fallen comrades if they haven’t been eaten yet – mainly for their magic items, and recover the documents which hold information on the manufacture of superior weapons which will be needed to arm to forces of good since an evil army is approaching, As I was designing the Oni Mages lair full of geysers and water filled corridors I realized many of the encounters where similar to White Plume Mountain and decided to just rip off whole sale many of the more exciting locales from there. I’ve never designed a skill challenge before so please feel free to point out bad spots; Hot Mud Room A large cavern with boiling hot mud, and ledges at either end hold the entry and exit, between are large wooden disks suspended by thick chain. Occasionally large bubbles of mud spew steam and slim into the air, coating various areas in slippery goo. Primary Skills; Athletics, Acrobatics, Dungeoneering, and Endurance Skill Challenge Complexity 2 Difficulty Check 20 Successes 6 (5 disks between ledges) Failures 3 Each Success advances a character one stage toward the opposite side, and the succeeding character can do things to ease the challenge for those who follow to a Difficulty Check of 15 Each failure produces dramatic story elements like almost slipping off to a final on of actually falling or being hit directly by a mud blast causing a D8, D10, 2D10 in succession and increasing each following difficulty check by 2. Not sure about including some kind of battle as well, its 5th level characters and meant to be an exciting but easy challenge. Perhaps some giant steam breathing giant bats, as 2nd lvl minoins. Thanks for your time and input, Andy [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions
4e conversion of White Plume's hot mud room
Top