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<blockquote data-quote="Nifft" data-source="post: 5383866" data-attributes="member: 6562"><p>Well, the character builder certainly isn't a substitute for <strong>thinking</strong>, but that's got very little to do with how well it compares with the old one -- since the old one was equally inadequate in this regard.</p><p></p><p> My dislike for the PHB1 stems from its holes, not from its lack of power. In fact, a lot of the most broken stuff is in the PHB1. Champion of Order and Hospitalier are examples, as are some of the Fighter and Ranger pre-errata Encounter powers, and a certain Cleric at-will. The PHB1 has seen a lot of nerfs.</p><p></p><p>The PHB1 Paladin is a trap: it looks like you can make a Strength-based Paladin, but your mark will suck, and you won't have any power choices at some levels. Charisma-based Paladins are very non-sticky until Divine Power, which really does a lot to fix both kinds of Paladin.</p><p></p><p>So, sure, you can use the PHB1 as-is, but you'll have a big disparity in power and usefulness between the well-designed classes (Fighter, Rogue, Ranger, Warlord), the ZOMG powerful class (Cleric), and the not-quite-done classes (Wizard, Warlock, Paladin).</p><p></p><p>Finally, the bulk of the errata isn't to "stop abusive situations", it's to fix problems with the game. For example: every Elite and Solo in the MM. Were these a bunch of "abusive situations"? No, they were just done poorly, and a few more years of experience with the system showed the designers how to design better.</p><p></p><p>Cheers, -- N</p></blockquote><p></p>
[QUOTE="Nifft, post: 5383866, member: 6562"] Well, the character builder certainly isn't a substitute for [b]thinking[/b], but that's got very little to do with how well it compares with the old one -- since the old one was equally inadequate in this regard. My dislike for the PHB1 stems from its holes, not from its lack of power. In fact, a lot of the most broken stuff is in the PHB1. Champion of Order and Hospitalier are examples, as are some of the Fighter and Ranger pre-errata Encounter powers, and a certain Cleric at-will. The PHB1 has seen a lot of nerfs. The PHB1 Paladin is a trap: it looks like you can make a Strength-based Paladin, but your mark will suck, and you won't have any power choices at some levels. Charisma-based Paladins are very non-sticky until Divine Power, which really does a lot to fix both kinds of Paladin. So, sure, you can use the PHB1 as-is, but you'll have a big disparity in power and usefulness between the well-designed classes (Fighter, Rogue, Ranger, Warlord), the ZOMG powerful class (Cleric), and the not-quite-done classes (Wizard, Warlock, Paladin). Finally, the bulk of the errata isn't to "stop abusive situations", it's to fix problems with the game. For example: every Elite and Solo in the MM. Were these a bunch of "abusive situations"? No, they were just done poorly, and a few more years of experience with the system showed the designers how to design better. Cheers, -- N [/QUOTE]
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