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[4e] covaithe's E1: Death's Reach
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<blockquote data-quote="Lord Sessadore" data-source="post: 4853728" data-attributes="member: 57255"><p>Well, here's the rituals I've picked so far. I have about 19,000 gp left (after getting a pile of ritual components) to spend on either rituals or miscellaneous magic items, so I could still buy a few more rituals if anyone thinks there's something missing. Those high level rituals are stinkin' <em>expensive</em> though! Keep in mind that I'll need to buy more components if it's a high-cost ritual, as well. </p><p></p><p>1: Comprehend Language, Gentle Repose</p><p>2: Endure Elements, Last Sight Vision, Preservation, Water Walk</p><p>4: Enchant Magic Item, Hand of Fate, Transfer Enchantment</p><p>5: Brew Potion, Magic Circle</p><p>6: Cure Disease, Discern Lies, Disenchant Magic Item, Sending, Speak with Dead, Wyvern Watch</p><p>8: Linked Portal, Raise Dead, Remove Affliction, Status</p><p>10: Consult Mystic Sages</p><p>12: Shadow Walk</p><p>14: Waterborn</p><p>16: Far Sending, Consult Oracle</p><p></p><p>I'd like to get something like Soulguard (from FRPG), but the ritual costs 20,000 gp plus 5000 gp in components each time it's cast. I can't find much of an alternative either, unfortunately.</p><p></p><p>True Sending is just as bad - 25,000 gp for the ritual, 4000 gp component cost. I figure Far Sending will work (4200 gp for the ritual, 800 gp component cost, Manual of the Planes) - the only difference between Far and True is 25 vs. 50 words, and 10 mins vs. 30 mins casting time, respectively. Also picked up just plain old Sending for when I know the recipient is on the same plane, because it's cheaper <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>For high level check-based rituals I think Orelal is the better choice as a caster, especially for Arcane rituals. Two reasons for this: he gets to pick some freebies (which could be up to 40-50,000 gp savings!), and his Arcana skill is +16 higher than mine. Orelal's Religion is also +9 higher than mine. I can only expect mediocre results from check-based rituals (+10 for Arcana, +15 for Religion and Nature, and +20 for Heal), whereas Orelal could get exceptional results. Because of this, several of the Arcana rituals I picked are intended more as back-ups - if Orelal goes to dust, for example, Sarenax could cast Linked Portal and get us back to Orelal's tower in a pinch.</p><p></p><p>Also, I think we should pool resources if we want the components for a Raise Dead before we start - component cost is 50,000 gp for an epic level character. <img src="http://www.enworld.org/forum/images/smilies/worried.png" class="smilie" loading="lazy" alt=":-S" title="Uhm :-S" data-shortname=":-S" /> Both Orelal and Sarenax know Raise Dead, so either can cast it. I figure Orelal would be the best one to leave the components with, though, because if he gets killed he just reforms the next day with all his possessions (which would include the ritual components). Although that would leave us in an interesting situation if Orelal went to dust <em>and</em> someone else died - we'd have to wait a day for Orelal to reform to get the components to raise the other dead character, and then spend another day raising that person.</p><p></p><p>Edit: As an aside, you're making my job harder, Cabana! I can't even let Orelal go unconscious, or he's gone for the day! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Edit 2, Re: Raise Dead reagents: perhaps it would be best to use something like Leomund's Secret Chest with the components inside, both of us using the same chest as the focus? We could even have a scroll or two of Leomund's Secret Chest spread amongst the other party members, and a scroll of Raise Dead inside the chest in case both of us happen to go down. What do you think? That whole plan would only cost a total of 1620 gp for the chest, both of us learning the ritual, the Raise Dead scroll in the chest, and two Leomund's Secret Chest scrolls. It would probably be a good idea to have another one or two Linked Portal scrolls amongst the rest of the party as well, if we're using Orelal's tower as a base point.</p></blockquote><p></p>
[QUOTE="Lord Sessadore, post: 4853728, member: 57255"] Well, here's the rituals I've picked so far. I have about 19,000 gp left (after getting a pile of ritual components) to spend on either rituals or miscellaneous magic items, so I could still buy a few more rituals if anyone thinks there's something missing. Those high level rituals are stinkin' [I]expensive[/I] though! Keep in mind that I'll need to buy more components if it's a high-cost ritual, as well. 1: Comprehend Language, Gentle Repose 2: Endure Elements, Last Sight Vision, Preservation, Water Walk 4: Enchant Magic Item, Hand of Fate, Transfer Enchantment 5: Brew Potion, Magic Circle 6: Cure Disease, Discern Lies, Disenchant Magic Item, Sending, Speak with Dead, Wyvern Watch 8: Linked Portal, Raise Dead, Remove Affliction, Status 10: Consult Mystic Sages 12: Shadow Walk 14: Waterborn 16: Far Sending, Consult Oracle I'd like to get something like Soulguard (from FRPG), but the ritual costs 20,000 gp plus 5000 gp in components each time it's cast. I can't find much of an alternative either, unfortunately. True Sending is just as bad - 25,000 gp for the ritual, 4000 gp component cost. I figure Far Sending will work (4200 gp for the ritual, 800 gp component cost, Manual of the Planes) - the only difference between Far and True is 25 vs. 50 words, and 10 mins vs. 30 mins casting time, respectively. Also picked up just plain old Sending for when I know the recipient is on the same plane, because it's cheaper ;) For high level check-based rituals I think Orelal is the better choice as a caster, especially for Arcane rituals. Two reasons for this: he gets to pick some freebies (which could be up to 40-50,000 gp savings!), and his Arcana skill is +16 higher than mine. Orelal's Religion is also +9 higher than mine. I can only expect mediocre results from check-based rituals (+10 for Arcana, +15 for Religion and Nature, and +20 for Heal), whereas Orelal could get exceptional results. Because of this, several of the Arcana rituals I picked are intended more as back-ups - if Orelal goes to dust, for example, Sarenax could cast Linked Portal and get us back to Orelal's tower in a pinch. Also, I think we should pool resources if we want the components for a Raise Dead before we start - component cost is 50,000 gp for an epic level character. :-S Both Orelal and Sarenax know Raise Dead, so either can cast it. I figure Orelal would be the best one to leave the components with, though, because if he gets killed he just reforms the next day with all his possessions (which would include the ritual components). Although that would leave us in an interesting situation if Orelal went to dust [I]and[/I] someone else died - we'd have to wait a day for Orelal to reform to get the components to raise the other dead character, and then spend another day raising that person. Edit: As an aside, you're making my job harder, Cabana! I can't even let Orelal go unconscious, or he's gone for the day! :confused:;) Edit 2, Re: Raise Dead reagents: perhaps it would be best to use something like Leomund's Secret Chest with the components inside, both of us using the same chest as the focus? We could even have a scroll or two of Leomund's Secret Chest spread amongst the other party members, and a scroll of Raise Dead inside the chest in case both of us happen to go down. What do you think? That whole plan would only cost a total of 1620 gp for the chest, both of us learning the ritual, the Raise Dead scroll in the chest, and two Leomund's Secret Chest scrolls. It would probably be a good idea to have another one or two Linked Portal scrolls amongst the rest of the party as well, if we're using Orelal's tower as a base point. [/QUOTE]
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