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[4e] covaithe's E1: Death's Reach
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<blockquote data-quote="Oni" data-source="post: 4857097" data-attributes="member: 380"><p>About the Rod of the Dragonborn and keywords. It is my understanding that powers gain keywords based on the type of damage they deal. So if you add a type or change a type of damage for a power you also add the appropriate keyword. So when I built him I was operating under that notion. </p><p></p><p>That said, I don't think it's something to worry about. The feats are actually being used as intended for once, a caster and not some melee cheese (i.e multi-attacks out the wazoo or sneak attacks without flanking et c). The party hasn't loaded up on frost weapons to abuse it. I actually had to take a less powerful implement to make this work than I otherwise would have done. I.E. compare Rod of the Dragonborn +4 vs Rod of the Star Spawn +5 for instance. And it only applies to targets that have been hit within the previous round anyway. Even with the feat, I think you can expect a pretty normal level of striker damage, rather than some of the silly things you can actually do with a sorcerer.</p><p></p><p>I think you'll find with those feats that Kylek has good consistent damage due to accuracy, but Ata's Barb is going to blow him out of the water when it comes to burst. I've been looking over his sheet to make sure they were roughly comparable (not wanting to overshadow, or be overshadowed) and I think they are.</p></blockquote><p></p>
[QUOTE="Oni, post: 4857097, member: 380"] About the Rod of the Dragonborn and keywords. It is my understanding that powers gain keywords based on the type of damage they deal. So if you add a type or change a type of damage for a power you also add the appropriate keyword. So when I built him I was operating under that notion. That said, I don't think it's something to worry about. The feats are actually being used as intended for once, a caster and not some melee cheese (i.e multi-attacks out the wazoo or sneak attacks without flanking et c). The party hasn't loaded up on frost weapons to abuse it. I actually had to take a less powerful implement to make this work than I otherwise would have done. I.E. compare Rod of the Dragonborn +4 vs Rod of the Star Spawn +5 for instance. And it only applies to targets that have been hit within the previous round anyway. Even with the feat, I think you can expect a pretty normal level of striker damage, rather than some of the silly things you can actually do with a sorcerer. I think you'll find with those feats that Kylek has good consistent damage due to accuracy, but Ata's Barb is going to blow him out of the water when it comes to burst. I've been looking over his sheet to make sure they were roughly comparable (not wanting to overshadow, or be overshadowed) and I think they are. [/QUOTE]
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