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[4e] covaithe's E1: Death's Reach
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<blockquote data-quote="CaBaNa" data-source="post: 4870091" data-attributes="member: 82643"><p>I'm just starting to update my character formating and such, if anyone has any advice or mechanical changes/mistakes to point out, I would appreciate it greatly. </p><p></p><p>The concept here is to have a controller who deals with MASSIVE areas. But omits his friends from the destruction. This is mostly accomplished through feats, but careful power selection was also done with the process.</p><p></p><p>Effect lines, along with area/close blast/bursts, and zones were given top priority in power selection. Status effects such as dazed, dominated, and stunned took precedence when multiple choices presented themselves. Weakened, prone, immobilized, and slowed were given secondary consideration. Single target spells were ignored all together, as it doesn't fit the character concept.</p><p></p><p>Did I miss anything that would really fit here?</p><p></p><p></p><p>EDIT: <s>What kind of benefits do each of your characters grant my character, and what conditions does he have to meet to get them? I'll make a list of mine while I update the CS for Massacre.</s> Reading through each of your CS I'm finding them...</p><p></p><p>EDIT2: Covaithe, should I go ahead and roll the rolls for my ritual, or do you want to do that in an IC thread? I may cast a few of these rituals twice if I have the funds for that, and roll poorly the first time through. If everything gets a good roll the first time around though, that would be splendid. </p><p></p><p>Also some of these guys can do assist rolls for my checks because they are participating in the ritual, that will have to be addressed as well.</p><p></p><p>Thanks for getting the ball rolling on this so quickly Cov! I've been wanting to play an epic game for a really long time now. (This being my first)</p></blockquote><p></p>
[QUOTE="CaBaNa, post: 4870091, member: 82643"] I'm just starting to update my character formating and such, if anyone has any advice or mechanical changes/mistakes to point out, I would appreciate it greatly. The concept here is to have a controller who deals with MASSIVE areas. But omits his friends from the destruction. This is mostly accomplished through feats, but careful power selection was also done with the process. Effect lines, along with area/close blast/bursts, and zones were given top priority in power selection. Status effects such as dazed, dominated, and stunned took precedence when multiple choices presented themselves. Weakened, prone, immobilized, and slowed were given secondary consideration. Single target spells were ignored all together, as it doesn't fit the character concept. Did I miss anything that would really fit here? EDIT: [S]What kind of benefits do each of your characters grant my character, and what conditions does he have to meet to get them? I'll make a list of mine while I update the CS for Massacre.[/S] Reading through each of your CS I'm finding them... EDIT2: Covaithe, should I go ahead and roll the rolls for my ritual, or do you want to do that in an IC thread? I may cast a few of these rituals twice if I have the funds for that, and roll poorly the first time through. If everything gets a good roll the first time around though, that would be splendid. Also some of these guys can do assist rolls for my checks because they are participating in the ritual, that will have to be addressed as well. Thanks for getting the ball rolling on this so quickly Cov! I've been wanting to play an epic game for a really long time now. (This being my first) [/QUOTE]
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