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[4e] covaithe's E1: Death's Reach
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<blockquote data-quote="covaithe" data-source="post: 4961366" data-attributes="member: 46559"><p>So I've put Fury together in the CB as best I can. Here are my notes:</p><p></p><p>I can't make your ability scores add up to a 22 point buy. I max out at Str 14, Con 14, Dex 26, Int 13, Wis 24, Cha 13. Going up to 17 con puts me at -5 on the "points left" meter. Am I missing something?</p><p></p><p>Going with Con 14 makes your Fort defense 32 instead of 33, gives you 3 less HP, and... somehow I ended up with 11 surges/day, instead of 10 like you've got down. Huh? Oh, I see, I forgot to retrain Durable for Fleet Footed. Right. 9 surges/day, then. </p><p></p><p>I have your will defense at 35 instead of 34. Did you forget the +1 from Efreetweave?</p><p></p><p>Focused Expertise looks like falls under the category of feats that I've replaced with a flat bonus to hit at 5/15/25. So you effectively get that for free and get another feat to spend at level 8. </p><p></p><p>You get a bit of money back for taking a level 19 neck item instead of a level 20. I make it that you have 118,000 left to spend. </p><p></p><p>Radiant Fist grants you a Channel Divinity feat. CB seems to think that the only one available is Divine Rage, from Dragon Annual 2009, of all places. That's surely wrong; I'd think you can take what you like for Channel Divinity feats. </p><p></p><p>Powers... Yeah, this is going to be the part where it sucks to be running a playtest class. Let's change some things up. </p><p></p><p>Let's bump the monk at-wills up to 2[W] at level 21, like every other at-will power in the universe. </p><p></p><p>Let's call Dancing Cobra's attack technique a basic melee attack. However, I think it should either target AC instead of Reflex, or not get a weapon proficiency bonus. I'd prefer having it target AC. Thoughts?</p><p></p><p>Harmonious Discipline.... +7 temp HP is laughable. Let's call it +14 instead. </p><p></p><p>Nothing else jumps out at me.</p></blockquote><p></p>
[QUOTE="covaithe, post: 4961366, member: 46559"] So I've put Fury together in the CB as best I can. Here are my notes: I can't make your ability scores add up to a 22 point buy. I max out at Str 14, Con 14, Dex 26, Int 13, Wis 24, Cha 13. Going up to 17 con puts me at -5 on the "points left" meter. Am I missing something? Going with Con 14 makes your Fort defense 32 instead of 33, gives you 3 less HP, and... somehow I ended up with 11 surges/day, instead of 10 like you've got down. Huh? Oh, I see, I forgot to retrain Durable for Fleet Footed. Right. 9 surges/day, then. I have your will defense at 35 instead of 34. Did you forget the +1 from Efreetweave? Focused Expertise looks like falls under the category of feats that I've replaced with a flat bonus to hit at 5/15/25. So you effectively get that for free and get another feat to spend at level 8. You get a bit of money back for taking a level 19 neck item instead of a level 20. I make it that you have 118,000 left to spend. Radiant Fist grants you a Channel Divinity feat. CB seems to think that the only one available is Divine Rage, from Dragon Annual 2009, of all places. That's surely wrong; I'd think you can take what you like for Channel Divinity feats. Powers... Yeah, this is going to be the part where it sucks to be running a playtest class. Let's change some things up. Let's bump the monk at-wills up to 2[W] at level 21, like every other at-will power in the universe. Let's call Dancing Cobra's attack technique a basic melee attack. However, I think it should either target AC instead of Reflex, or not get a weapon proficiency bonus. I'd prefer having it target AC. Thoughts? Harmonious Discipline.... +7 temp HP is laughable. Let's call it +14 instead. Nothing else jumps out at me. [/QUOTE]
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