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[4e] covaithe's E1: Death's Reach
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<blockquote data-quote="Walking Dad" data-source="post: 4961982" data-attributes="member: 59043"><p>Str 11 (1) +2 (level 11, 21) 13</p><p>Con 14 (5) +2 (level 11, 21) 16</p><p>Dex 18 (9) +2 (level 11, 21) + 4 (leve 4, 8, 14, 18) +2 (Chosen) 26</p><p>Int 10 +2 (level 11, 21) 12</p><p>Wis 16 (5) +2 (level 11, 21) + 4 (leve 4, 8, 14, 18) +2 (Chosen) 24</p><p>Cha 10 (2) +2 (level 11, 21) 12</p><p></p><p>Somehow confused this <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /></p><p></p><p>Corrected. Reduced Athletics, HP and bloodied by 1.</p><p></p><p></p><p></p><p>Durable stays. Con is 16. Surges = 12.</p><p></p><p></p><p>Yes, I did. Thanks. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>Took Fleet Footed instead.</p><p></p><p></p><p>Thanks <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>Would you allow Channel Divinity: Darkness Consumes (Divine Power 111)?</p><p></p><p></p><p>Great <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>I actually think this changes would be more trouble than worth. I can only use one set of full discipline powers per turn without spending an AP.</p><p>Hitting Reflex with weapon bonus is the same as the rogues Piercing Strike at-will. And (what I missed) basic attack doubles the die on level 21, too.</p><p></p><p></p><p>Let's dodge this problem by taking the stealth skill power: Obscured Avoidance.</p><p></p><p>Changes made above. I think about using the encounter / EYNT version of my multi-class feat.</p></blockquote><p></p>
[QUOTE="Walking Dad, post: 4961982, member: 59043"] Str 11 (1) +2 (level 11, 21) 13 Con 14 (5) +2 (level 11, 21) 16 Dex 18 (9) +2 (level 11, 21) + 4 (leve 4, 8, 14, 18) +2 (Chosen) 26 Int 10 +2 (level 11, 21) 12 Wis 16 (5) +2 (level 11, 21) + 4 (leve 4, 8, 14, 18) +2 (Chosen) 24 Cha 10 (2) +2 (level 11, 21) 12 Somehow confused this :eek::confused: Corrected. Reduced Athletics, HP and bloodied by 1. Durable stays. Con is 16. Surges = 12. Yes, I did. Thanks. :) Took Fleet Footed instead. Thanks :) Would you allow Channel Divinity: Darkness Consumes (Divine Power 111)? Great :) I actually think this changes would be more trouble than worth. I can only use one set of full discipline powers per turn without spending an AP. Hitting Reflex with weapon bonus is the same as the rogues Piercing Strike at-will. And (what I missed) basic attack doubles the die on level 21, too. Let's dodge this problem by taking the stealth skill power: Obscured Avoidance. Changes made above. I think about using the encounter / EYNT version of my multi-class feat. [/QUOTE]
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