Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
4e Creatures, Not Scary?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="davethegame" data-source="post: 4601256" data-attributes="member: 5389"><p>Hey Mike! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I see what you mean about the monster's abilities no longer being the one big blast, but I also think there's a lot of room to use the other aspects of 4e encounters. First, the Lich (as an elite) probably isn't going to be alone, and his entire group should be what's fearsome. He can use the blast that stuns and command all the other monsters to go after the one stunned character. That sounds pretty scary to me.</p><p></p><p>Plus, the encounter area could contain plenty of contingencies the Lich has set up, from magical traps to poison to all kinds of things that make confronting him a very risky proposition.</p><p></p><p>There are other story ways to do it- for example, just last night, my players reached the end of the Well of Demons in Thunderspire Labyrinth. What could have been a normal encounter against a Gnoll Warlock and some demonic meatshields turned into a race to prevent the entire Mountain from being taken over by a demonic force. My players knew that they were just one roll away from losing when they finally took him down, and were sweating it the whole time. Again, it's not the monsters' powers that make them scary anymore... it's how they fit into the story.</p></blockquote><p></p>
[QUOTE="davethegame, post: 4601256, member: 5389"] Hey Mike! :) I see what you mean about the monster's abilities no longer being the one big blast, but I also think there's a lot of room to use the other aspects of 4e encounters. First, the Lich (as an elite) probably isn't going to be alone, and his entire group should be what's fearsome. He can use the blast that stuns and command all the other monsters to go after the one stunned character. That sounds pretty scary to me. Plus, the encounter area could contain plenty of contingencies the Lich has set up, from magical traps to poison to all kinds of things that make confronting him a very risky proposition. There are other story ways to do it- for example, just last night, my players reached the end of the Well of Demons in Thunderspire Labyrinth. What could have been a normal encounter against a Gnoll Warlock and some demonic meatshields turned into a race to prevent the entire Mountain from being taken over by a demonic force. My players knew that they were just one roll away from losing when they finally took him down, and were sweating it the whole time. Again, it's not the monsters' powers that make them scary anymore... it's how they fit into the story. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
4e Creatures, Not Scary?
Top