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4e DDI rules database vs D&D print books?
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<blockquote data-quote="Najo" data-source="post: 4086027" data-attributes="member: 9959"><p>One thing that concerns me is the divide between the book using games and the online games. </p><p></p><p>Groups using just online materials and the virtual tabletop are not going to go out and buy books, therefore they can only play with people through the DDI or on lap tops in a room. </p><p></p><p>Groups using the books only, can't go and explore the online games. </p><p></p><p>I would have liked to see WOTC do something like include a activation code with every book, and when you purchase a book you get your code. It unlocks that content within the rules database, gives you the PDF of the book and then gives you another 30 days credit for DDI. </p><p></p><p>That way, book buyers are encouraged to come look at the content. The DDI users need to buy the books for the rules they want (like expansions for a MMO). Players have incentives to stay up on the phsyical content (it gives them free online access) and piracy is discouraged. </p><p></p><p>Also, the code could unlock the material in the product for your account. So if you buy a module, that code gives you all of the material to run the module in the virtual tabletop. </p><p></p><p>I think WOTC is missing the boat on this one. I think the end result is going to be some people buying books as before, a whole bunch buying less books but subscribing online and then some buying no books at all. I think this is mostly a move by WOTC to push people to try the (until now) lack luster sounding DDI.</p></blockquote><p></p>
[QUOTE="Najo, post: 4086027, member: 9959"] One thing that concerns me is the divide between the book using games and the online games. Groups using just online materials and the virtual tabletop are not going to go out and buy books, therefore they can only play with people through the DDI or on lap tops in a room. Groups using the books only, can't go and explore the online games. I would have liked to see WOTC do something like include a activation code with every book, and when you purchase a book you get your code. It unlocks that content within the rules database, gives you the PDF of the book and then gives you another 30 days credit for DDI. That way, book buyers are encouraged to come look at the content. The DDI users need to buy the books for the rules they want (like expansions for a MMO). Players have incentives to stay up on the phsyical content (it gives them free online access) and piracy is discouraged. Also, the code could unlock the material in the product for your account. So if you buy a module, that code gives you all of the material to run the module in the virtual tabletop. I think WOTC is missing the boat on this one. I think the end result is going to be some people buying books as before, a whole bunch buying less books but subscribing online and then some buying no books at all. I think this is mostly a move by WOTC to push people to try the (until now) lack luster sounding DDI. [/QUOTE]
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4e DDI rules database vs D&D print books?
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