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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4e: Death of the Bildungsroman
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<blockquote data-quote="Remathilis" data-source="post: 4216620" data-attributes="member: 7635"><p>However, there is nothing inherently dangerous or rare about D&D's. magic. A wizard at first level has always had at least one spell (and as many as 7 in 3e, if specialized+cantrips). There is no official limit on the number of wizards, clerics or spellcasters in the game. The only inherent danger of casting a spell is not having it anymore (akin to making firing an arrow dangerous because your down an arrow). +1 swords have been around in kobold caves since keep on the borderlands, and (barring the occasional cursed magical item) has no innate danger. </p><p></p><p>(I'm not saying thats true for your game, just the default rules-assumption). </p><p></p><p>So 4e is doing nothing different here other than turning a couple different spell slots into a constant repeating spell effect. The magic system has never been dangerous nor rare.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 4216620, member: 7635"] However, there is nothing inherently dangerous or rare about D&D's. magic. A wizard at first level has always had at least one spell (and as many as 7 in 3e, if specialized+cantrips). There is no official limit on the number of wizards, clerics or spellcasters in the game. The only inherent danger of casting a spell is not having it anymore (akin to making firing an arrow dangerous because your down an arrow). +1 swords have been around in kobold caves since keep on the borderlands, and (barring the occasional cursed magical item) has no innate danger. (I'm not saying thats true for your game, just the default rules-assumption). So 4e is doing nothing different here other than turning a couple different spell slots into a constant repeating spell effect. The magic system has never been dangerous nor rare. [/QUOTE]
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Community
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4e: Death of the Bildungsroman
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